Grenade spit: Difference between revisions
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MyGamepedia (talk | contribs) (Removed SDK 2007 due to the tmp bug.) |
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CGrenadeSpit|file1=1}} | {{CD|CGrenadeSpit|file1=1}} | ||
{{This is a|model entity|name=grenade_spit|game=Half-Life 2|game1 | {{This is a|model entity|name=grenade_spit|game=Half-Life 2 series|game1=Portal}} It is the projectile spat by {{ent|npc_antlion}} with flag '''Worker Type''' set. | ||
Multiple projectiles are shot by the antlion worker with different sizes corresponding to models <code>models/spitball_large.mdl</code>, <code>models/spitball_medium.mdl</code>, <code>models/spitball_small.mdl</code> and damage multipliers 1x, 0.5x, 0.25x. | Multiple projectiles are shot by the antlion worker with different sizes corresponding to models <code>models/spitball_large.mdl</code>, <code>models/spitball_medium.mdl</code>, <code>models/spitball_small.mdl</code> and damage multipliers 1x, 0.5x, 0.25x. |
Latest revision as of 12:38, 1 July 2025
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CGrenadeSpit |
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grenade_spit
is a model entity available in Half-Life 2 series and
Portal. It is the projectile spat by npc_antlion with flag Worker Type set.
Multiple projectiles are shot by the antlion worker with different sizes corresponding to models models/spitball_large.mdl
, models/spitball_medium.mdl
, models/spitball_small.mdl
and damage multipliers 1x, 0.5x, 0.25x.
The sound playing if projectile is large or medium is NPC_Antlion.PoisonBall
Convars
ConVar sk_antlion_worker_spit_grenade_dmg ( "sk_antlion_worker_spit_grenade_dmg", "20", FCVAR_NONE, "Total damage done by an individual antlion worker loogie."); ConVar sk_antlion_worker_spit_grenade_radius ( "sk_antlion_worker_spit_grenade_radius","40", FCVAR_NONE, "Radius of effect for an antlion worker spit grenade."); ConVar sk_antlion_worker_spit_grenade_poison_ratio ( "sk_antlion_worker_spit_grenade_poison_ratio","0.3", FCVAR_NONE, "Percentage of an antlion worker's spit damage done as poison (which regenerates)");