Half-Life: Alyx Workshop Tools: Difference between revisions
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| {{td|align=center|font-size=14px|bgcolor=#27303C| '''[[Half-Life: Alyx Workshop Tools/Scripting API|<span style="color:#79A0DB"> Scripting API </span>]]''' }} | | {{td|radius=0 0 0 3px|align=center|font-size=14px|bgcolor=#27303C| '''[[Half-Life: Alyx Workshop Tools/Scripting API|<span style="color:#79A0DB"> Scripting API </span>]]''' }} | ||
{{td|align=center| Scripting API }} | {{td|radius=0 0 3px 0|align=center| Scripting API }} | ||
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Revision as of 06:02, 14 May 2025
| Introduction | Introduction to using the Half-Life: Alyx Workshop Tools |
| Modding | Create mods based on Half-Life: Alyx |
| Level Design | Creating levels for Half-Life: Alyx with the Hammer Editor |
| Scripting | Writing |
| Modeling | Creating models for Half-Life: Alyx |
| Particles | Creating particles with the Particle Editor |
| Sound | Adding sounds to an Addon |
| Animgraph | Using the Animgraph node-based animation system |
| Postprocessing | Using the Postprocessing editor to add postprocessing effects |
| Source Filmmaker | Creating videos, films and stills with Source 2 and Half-Life: Alyx |
| Reference | Reference documentation |
| Examples | Example maps, prefabs and other content |
| Scripting API | Scripting API |
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