Event queue saveload proxy: Difference between revisions
		
		
		
		
		
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| {{Ent not in fgd|codeonly=1}} | {{Ent not in fgd|codeonly=1}} | ||
| {{CD|CEventQueueSaveLoadProxy|file1=1}} | {{CD|CEventQueueSaveLoadProxy|file1=1}} | ||
| {{ | {{This is a|logical entity|name=event_queue_saveload_proxy}} It's used to save event queue into a save file{{confirm}}. | ||
| {{stub}} | {{stub}} | ||
Latest revision as of 04:33, 29 April 2025

|  Class hierarchy | 
|---|
| CEventQueueSaveLoadProxy | 
|  cbase.cpp | 
event_queue_saveload_proxy  is a   logical entity  available in all  Source games. It's used to save event queue into a save file[confirm].
 Source games. It's used to save event queue into a save file[confirm].

