Info player deathmatch (GoldSrc): Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
SirYodaJedi (talk | contribs) (All games.) |
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{{ | {{tabsBar|main=gs|base=info_player_deathmatch}} | ||
{{this is a|point entity|name=info_player_deathmatch| | {{this is a|point entity|name=info_player_deathmatch|engine=goldsrc}} | ||
* {{hl1}} {{hlop4}} {{DMC}} {{ricochet}} A [[deathmatch]] spawnpoint. | |||
* {{cs}} {{czero}} A terrorist spawnpoint, equivalent to later games' [[info_player_terrorist]]. | |||
* {{hlbs}} {{czds}} {{dod}} {{tfc}}{{confirm}} Unused. | |||
==Key Values== | ==Key Values== | ||
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== Flags == | == Flags == | ||
{{fl|2048|Not in Deathmatch|If ticked, this entity will not spawn in multiplayer.}} | {{fl|2048|Not in Deathmatch|If ticked, this entity will not spawn in multiplayer.}} | ||
:{{tip|Can be used to make this an inert entity for checking sizes.}} |
Revision as of 10:45, 13 April 2025
info_player_deathmatch
is a point entity available in all GoldSrc games.

- The {{{engine}}} parameter is inconsistent with the name defined by the {{goldsrc}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to GoldSrc.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
A deathmatch spawnpoint.
A terrorist spawnpoint, equivalent to later games' info_player_terrorist.
[confirm] Unused.
Key Values
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
- Animation Sequence (editor) (sequence) <integer>
Flags
- Not in Deathmatch : [2048]
- If ticked, this entity will not spawn in multiplayer.
Tip:Can be used to make this an inert entity for checking sizes.