The Stanley Parable: Difference between revisions

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{{LanguageBar}}
{{LanguageBar}}
{{Software status
{{Software status
| appid = 221910
| appid = 221910
| type = games
| type = games
| free = no  
| free = no  
| status = available  
| status = available  
| os = all <!-- see template testcases for the value. -->
| os = all <!-- see template testcases for the value. -->
| deck = Verified
| deck = Verified
| note =  
| note =  
| 3rdpartylinks = {{Epic|the-stanley-parable|Epic Games Store}}
| 3rdpartylinks = {{Epic|the-stanley-parable|Epic Games Store}}
}}
}}
{{Software status
{{Software status
| appid = 247750
| appid = 247750
| type = games
| type = games
| status = paiddemo
| status = paiddemo
| deck = hide
| deck = hide
| note = Unlike games such as {{hl2|1}} (which also has a demo version), the demo version of {{tsp|name}} has very different gameplay from the full game. It also does not restrict players from enabling cheats in this.
| note = Unlike games such as {{hl2|1}} (which also has a demo version), the demo version of {{tsp|name}} has very different gameplay from the full game. It also does not restrict players from enabling cheats in this.
}}
}}
{{Branch|[[Portal 2]]}}
{{Branch|[[Portal 2]]}}


{{tsp|4}} (2013) is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.
{{tsp|4}} (2013) is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.


Originally created as a {{hl2|4}} mod back in 2011{{ref|1}} and expanded into a full game with more endings, and completely new assets (using the {{portal2branch|4}}), {{tsp|4}} is a thought-provoking game created by Galactic Cafe that intentionally averts and subverts the very rules of storytelling most games abide by.  
Originally created as a {{hl2|4}} mod back in 2011{{ref|1}} and expanded into a full game with more endings, and completely new assets (using the {{portal2branch|4}}), {{tsp|4}} is a thought-provoking game created by Galactic Cafe that intentionally averts and subverts the very rules of storytelling most games abide by.


Creating a unique dynamic of trust, the player can choose to follow the in-game narrator or to go against him. No matter the choice (even some that exist outside the game world), the game has a response ready, weaving around the general idea of choice that the game sets forth to create.
Creating a unique dynamic of trust, the player can choose to follow the in-game narrator or to go against him. No matter the choice (even some that exist outside the game world), the game has a response ready, weaving around the general idea of choice that the game sets forth to create.
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== Gallery ==
== Gallery ==
<gallery mode=nolines widths=256px heights=192px>
<gallery mode=nolines widths=256px heights=192px>
tsp_screenshot1.jpg|Office cubicles  
tsp_screenshot1.jpg|Office cubicles
tsp_screenshot2.jpg|Meeting room
tsp_screenshot2.jpg|Meeting room
tsp_screenshot3.jpg|Stanley's boss' office
tsp_screenshot3.jpg|Stanley's boss' office
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== Technical notes ==
== Technical notes ==
*Enabling {{code|sv_cheats 1}} will instead change the current map to Serious Room, as a punishment to the player for trying to enable cheats. This was hardcoded to the game's {{path|client|dll}} file, which can be removed by using the dll file from the Demo version of the game.
*Enabling {{code|sv_cheats 1}} will instead change the current map to Serious Room, as a punishment to the player for trying to enable cheats. This was hardcoded to the game's {{path|client|dll}} file, which can be removed by using the dll file from the Demo version of the game.
*While {{tsp|1}} (and {{tbg|1}}) runs on {{portal2branch|1}}, both also have code for spawning {{hl2|1}} entities, but in {{tsp|name}}, it is completely unused while the latter ({{tbg|name}}), does use {{mono|[[weapon_smg1]]}}.
*While {{tsp|1}} (and {{tbg|1}}) runs on the {{portal2branch|1}}, both also have code for spawning {{hl2|1}} entities, but in {{tsp|name}}, it is completely unused while the latter ({{tbg|name}}), does use {{mono|[[weapon_smg1]]}}.
== See also ==
== See also ==
* [[The Stanley Parable mod creation]]
* [[The Stanley Parable mod creation]]

Revision as of 00:47, 8 April 2025

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The Stanley Parable is based on Portal 2's engine branch. Therefore, much of the documentation on this wiki pertaining to Portal 2 may also apply to The Stanley Parable.


The Stanley Parable The Stanley Parable (2013) is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.

Originally created as a Half-Life 2 Half-Life 2 mod back in 2011[1] and expanded into a full game with more endings, and completely new assets (using the Portal 2 engine branch Portal 2 engine branch), The Stanley Parable The Stanley Parable is a thought-provoking game created by Galactic Cafe that intentionally averts and subverts the very rules of storytelling most games abide by.

Creating a unique dynamic of trust, the player can choose to follow the in-game narrator or to go against him. No matter the choice (even some that exist outside the game world), the game has a response ready, weaving around the general idea of choice that the game sets forth to create.

A sequel and re-imagination of The Stanley Parable, called The Stanley Parable: Ultra Deluxe, which runs on Unity along with adding content and improved graphics was released on Steam in 2022. The original version still remains available on Steam.

Gallery

Technical notes

  • Enabling sv_cheats 1 will instead change the current map to Serious Room, as a punishment to the player for trying to enable cheats. This was hardcoded to the game's 🖿client.dll file, which can be removed by using the dll file from the Demo version of the game.
  • While The Stanley Parable (and The Beginner's Guide) runs on the Portal 2 engine branch, both also have code for spawning Half-Life 2 entities, but in The Stanley Parable, it is completely unused while the latter (The Beginner's Guide), does use weapon_smg1.

See also

External links

References

  1. The Stanley Parable on ModDB The Stanley Parable on ModDB