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'''RadGen''' (Radar Generator) is a tool for {{cs2|4}}. This tool can generate highly customisable overviews for maps using meshes, entities and/or materials, by assigning them to specific Selection Sets.
'''RadGen''' (Radar Generator) is a tool for {{cs2|4}}. This tool can generate highly customisable overviews for maps using meshes, entities and/or materials, by assigning them to specific Selection Sets.


It can also be used in either a [[Material]] based workflow, or a Selection Set based workflow.
It can also be used in either a [[Material]] based workflow, or a Selection Set based workflow, supporting meshes or props in any setups.
__NOTOC__
__NOTOC__
==Installation==
==Installation==
# Download the latest version here: https://radargenerator.github.io/
# Download the latest version here: https://radargenerator.github.io/
==Usage==
Download and run RadGen, in the top left click on File -> New. Browse to the folder where your .vmap file is located, and select it. This will create a new RadGen project file (.radgen) next to your .vmap file.
This will also copy the RadGen textures into the addon the map is located in.
You can use these two worlflows in order to add map meshes and props to your radar:
# [[Material]] based workflow
# Selection Set based workflow
{{note|These workflows can be used interchangeably, and at the same time. There are no configuration changes needed to work in either way.}}
To generate the radar, click the 'Generate Radar' button on the bottom of the settings panel in RadGen.


==See also==
==See also==

Revision as of 07:11, 29 December 2024

English (en)Translate (Translate)
RadGen
Initial release
Dec 06, 2024
Stable release
Dec 22, 2024
Written in
C#
Operating system
Windows
Type
Radar generator • Overview generator • Map tool
Target engine(s)
Source 2
Distribution
Free software

RadGen (Radar Generator) is a tool for Counter-Strike 2 Counter-Strike 2. This tool can generate highly customisable overviews for maps using meshes, entities and/or materials, by assigning them to specific Selection Sets.

It can also be used in either a Material based workflow, or a Selection Set based workflow, supporting meshes or props in any setups.

Installation

  1. Download the latest version here: https://radargenerator.github.io/

Usage

Download and run RadGen, in the top left click on File -> New. Browse to the folder where your .vmap file is located, and select it. This will create a new RadGen project file (.radgen) next to your .vmap file. This will also copy the RadGen textures into the addon the map is located in.

You can use these two worlflows in order to add map meshes and props to your radar:

  1. Material based workflow
  2. Selection Set based workflow
Note.pngNote:These workflows can be used interchangeably, and at the same time. There are no configuration changes needed to work in either way.

To generate the radar, click the 'Generate Radar' button on the bottom of the settings panel in RadGen.

See also