Sk/Info target: Difference between revisions
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It can be used by many different entities, and is a great generic target for any entity that needs to point, shoot, look at, or walk to a specific target. | It can be used by many different entities, and is a great generic target for any entity that needs to point, shoot, look at, or walk to a specific target. | ||
It is primarily used for a target for other entities, similar to an | It is primarily used for a target for other entities, similar to an {{L|Info null}}. An info_null is preferable to use as a point at target for lights, because an info_null is removed on map spawn, whereas an info_target remains. This entity can be placed with the {{L|Commentary Editor}} for changing the players view angles & position during a commentary. | ||
{{preservedEnt|info_target}} | {{preservedEnt|info_target}} | ||
Revision as of 02:45, 16 September 2024

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info_target
je point entita dostupná v každej hre, používajúcej Source.
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CInfoTarget |
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It can be used by many different entities, and is a great generic target for any entity that needs to point, shoot, look at, or walk to a specific target.
It is primarily used for a target for other entities, similar to an Info null . An info_null is preferable to use as a point at target for lights, because an info_null is removed on map spawn, whereas an info_target remains. This entity can be placed with the Commentary Editor for changing the players view angles & position during a commentary.








If the game has round restart mechanics this entity may not behave as expected:
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Keyvalues
See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- Transmit to client (respect PVS) : [1]