This article's documentation is for anything that uses the Source engine. Click here for more information.

Info landmark: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
Line 1: Line 1:
{{lang|title=info_landmark}}
{{LanguageBar}}
{{subpage|[[Level Transitions]]}}
{{TabsBar|main=gs|base=info_landmark}}
__NOTOC__
__NOTOC__
{{CD|CPointEntity|file1=subs.cpp}}
{{CD|CPointEntity|file1=subs.cpp}}

Latest revision as of 14:59, 14 September 2024

English (en)Translate (Translate)
C++ Class hierarchy
CPointEntity
CBaseEntity
C++ subs.cpp
Info landmark.png

info_landmark is a point entity available in all Source Source games. It acts as a landmark for Level Transitions or teleports. There should be a corresponding info_landmark entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

See also