This article's documentation is for anything that uses the Source engine. Click here for more information.

De/Entity: Difference between revisions

From Valve Developer Community
< De
Jump to navigation Jump to search
m (Multipage removal)
m (obsolete language category)
Line 19: Line 19:
* {{L|Internal entity|Interne Entitäten}}
* {{L|Internal entity|Interne Entitäten}}
* Programmiere {{L|Your First Entity|deine erste Entität}}
* Programmiere {{L|Your First Entity|deine erste Entität}}
[[Category:Glossary:de]]
{{ACategory|Glossary}}


{{ACategory|Source}}
{{ACategory|Source}}


{{ACategory|Source 2}}
{{ACategory|Source 2}}

Revision as of 03:12, 22 August 2024

English (en)Deutsch (de)Español (es)Hrvatski (hr)Português (pt)Русский (ru)中文 (zh)Translate (Translate)
Info content.png
This translated page needs to be updated.
You can help by updating the translation.
Also, please make sure the article complies with the alternate languages guide.(en)
This notice is put here by LanguageBar template and if you want to remove it after updating the translation you can do so on this page.



Info content.png
This translated page needs to be updated.
You can help by updating the translation.
Also, please make sure the article complies with the alternate languages guide.(en)

Eine Entität ist ein Objekt, das durch die Source Source engine definiert wird und andere Eigenschaften als die „Welt(en)“ besitzt.

Typen

Es gibt 3 Haupttypen von Enitäten:

Siehe auch