This article relates to the game "Half-Life: Blue Shift". Click here for more information.
This article relates to the game "Half-Life: Opposing Force". Click here for more information.
This article relates to the game "Half-Life". Click here for more information.

Item suit (GoldSrc): Difference between revisions

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m (Nesciuse moved page Item suit (GoldSrc)/en to Item suit (GoldSrc) without leaving a redirect: Move en subpage to basepage)
(Pics, info)
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{{hl topicon}}{{hlop4 topicon}}{{hlbs topicon}}
{{LanguageBar}}
{{LanguageBar}}
{{tabs|item_suit|goldsrc=1|source=1|main=source}}
{{tabs|item_suit|goldsrc=1|source=1|main=source}}
[[File:w_suit_goldsrc.png|thumb|right|200px|Worldmodel.]]
[[File:w_suit_goldsrc_op4.png|thumb|right|200px|Worldmodel in '''Opposing Force''', where the entity is used for the PCV.]]
{{this is a|point entity|name=item_suit|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}<br> Similar to its appearance in [[Half-Life 2]], it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures.


In {{hlop4|1.bold}} it represents [[Adrian Shephard]]'s {{cow|PCV|'''PCV'''}}.


{{this is a|point entity|name=item_suit|game=Half-Life}}<br> Similar to its appearance in [[Half-Life 2]], it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists at some point in the 80's or 90's, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures.
In {{hlbs|1.bold}} it represents [[Barney Calhoun]]'s armor vest and helmet picked up at the beginning of the game.


{{ModernImportant|This entity should be placed at least one unit above the ground, or it will not be visible in-game.}}
{{ModernImportant|This entity should be placed at least one unit above the ground, or it will not be visible in-game.}}
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:When checked, will not play the HEV logon voice lines past (<code>fvox/hev_logon.wav</code>).
:When checked, will not play the HEV logon voice lines past (<code>fvox/hev_logon.wav</code>).
[[Category:Items]]
[[Category:Items]]
==Gallery==
<gallery mode=nolines widths=250px heights=200px>
File:W suit t0a0.jpg|The first HEV, in the [[Hazard Course]].
File:W suit c1a0d.jpg|The second, in [[Anomalous Materials|Sector C]].
</gallery>
==External links==
* {{cow|HEV Suit}} on '''Combine OverWiki'''

Revision as of 05:47, 17 July 2024

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Worldmodel.
Worldmodel in Opposing Force, where the entity is used for the PCV.

item_suit is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift.
Similar to its appearance in Half-Life 2, it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures.

In Half-Life: Opposing Force it represents Adrian Shephard's Combine overwiki icon.png PCV.

In Half-Life: Blue Shift it represents Barney Calhoun's armor vest and helmet picked up at the beginning of the game.

Icon-Important.pngImportant:This entity should be placed at least one unit above the ground, or it will not be visible in-game.

Flags

  • 1: Short Logon
When checked, will not play the HEV logon voice lines past (fvox/hev_logon.wav).

Gallery

External links