Cycler flex: Difference between revisions
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(-added class hierarchy, see also) |
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| Line 8: | Line 8: | ||
* {{ent|cycler}} | * {{ent|cycler}} | ||
* {{ent|cycler_blender}} | * {{ent|cycler_blender}} | ||
* {{ent| | * {{ent|cycler_actor}} | ||
* {{ent|cycler_weapon}} | * {{ent|cycler_weapon}} | ||
* {{ent|cycler_wreckage}} | * {{ent|cycler_wreckage}} | ||
Revision as of 09:12, 2 July 2024
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
| CGenericFlexCycler |
cycler_flex is a point entity available in all
Source games. Entity exists only for animation testing purposes. This entity is copy of cycler_actor.