Weapon hegrenade: Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{CSS topicon}} {{CSGO topicon}} | {{CSS topicon}} {{CSGO topicon}} | ||
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{{CD|CHEGrenade|base=CBaseCSGrenade_cs|file1=weapon_hegrenade.cpp}} | |||
[[File:weapon_hegrenade.PNG|thumb|right|110px]] | [[File:weapon_hegrenade.PNG|thumb|right|110px]] | ||
{{this is a|point entity|game1=Counter-Strike: Global Offensive|name=weapon_hegrenade|game=Counter-Strike: Source}} | {{this is a|point entity|game1=Counter-Strike: Global Offensive|name=weapon_hegrenade|game=Counter-Strike: Source}} A frag grenade. Usable by both teams. | ||
__NOTOC__ | |||
A frag grenade. Usable by both teams. | |||
{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
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[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] | ||
[[Category:Counter-Strike: Source Weapons|H]] | [[Category:Counter-Strike: Source Weapons|H]] | ||
{{stub}} | {{stub}} |
Revision as of 05:16, 2 July 2024


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CHEGrenade |
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weapon_hegrenade
is a point entity available in Counter-Strike: Source and
Counter-Strike: Global Offensive. A frag grenade. Usable by both teams.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).
- OnNPCPickup !FGD
- Fires when an NPC picks up this weapon (!activator is the NPC). Bots are considered players, so this output has no functionality.
Hostages might be NPCs, but they don't pick weapons up.
Categories:
- Counter-Strike: Source
- Counter-Strike: Global Offensive
- TODO rewrite lang to LanguageBar
- CBaseAnimating
- Point entities
- Non-internal Counter-Strike: Source entities
- Counter-Strike: Source entities
- Counter-Strike: Source point entities
- Non-internal Counter-Strike: Global Offensive entities
- Counter-Strike: Global Offensive entities
- Counter-Strike: Global Offensive point entities
- Point Entities
- Non-internal entities
- Weapons
- Counter-Strike: Source weapons
- Counter-Strike: Source Entities
- Counter-Strike: Source Weapons
- Stubs