Template:Archived Page History/Half-Life 2: Episode Two/en: Difference between revisions
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* {{hl2|4}} maps (<code>hl2</code>) | * {{hl2|4}} maps (<code>hl2</code>) | ||
* Source shared (<code>hl2</code>) | * Source shared (<code>hl2</code>) | ||
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== Chapters == | == Chapters == | ||
Revision as of 12:02, 14 June 2024
Half-Life 2: Episode Two is the second part of a trilogy of new games developed by Valve that expands the award-winning and best-selling Half-Life adventure with unique weapons, vehicles and newly created creatures.
As Dr. Gordon Freeman, you were last seen leaving City 17 with Alyx Vance when the Citadel exploded in a storm of unknown proportions. In Episode Two, you must hit and race the forces of the Combine, traversing the White Forest to only now a crucial packet of information stolen from the Citadel to an enclave of constant motion.
Content
Half-Life 2: Episode Two (ep2)
Half-Life 2: Episode One (episodic)
Half-Life 2 maps (hl2)- Source shared (
hl2)
Source 2013 Singleplayer engine branch
Chapters
| Toggle chapters |
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| To The White Forest ep2_outland_01
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This Vortal Coil ep2_outland_02
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Freeman Pontifex ep2_outland_05
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Riding Shotgun ep2_outland_06a
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| Under the Radar ep2_outland_09
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Our Mutual Fiend ep2_outland_11
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T-Minus One ep2_outland_12a
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Limitations/Bugs
- For the list of Half-Life 2: Episode Two bugs, see this GitHub page.
See also
- Category:Half-Life 2: Episode Two Entities
- Half-Life 2: Episode Two Particle Effect List
- List of EP2 Soundscapes