Zh/Func simpleladder: Difference between revisions
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{:User:1416006136/Signature|time=Oct 1 2022}} | {{:User:1416006136/Signature|time=Oct 1 2022}} | ||
{{Ent not in fgd:zh-cn}} | {{Ent not in fgd:zh-cn}} | ||
{{this is a|suf=:zh-cn | {{this is a|brush entity|suf=:zh-cn|name=func_simpleladder|series=Left 4 Dead}}它用于定义可攀爬的梯子区域。在 [[VBSP]] 编译地图期间 [[func_ladder]] 固体通常被转换到这个实体。它不存在于 [[FGD]] 中,也不是为使用 Hammer 创建而设计的。 | ||
== 键值 == | == 键值 == |
Revision as of 20:03, 17 May 2024
This page was translated by DaKang233 on October 1, 2022 (UTC+8). Anyone is welcome to add new content or fix errors.
Template:Ent not in fgd:zh-cn
func_simpleladder
是一个固体实体 ,可在 求生之路系列中使用。它用于定义可攀爬的梯子区域。在 VBSP 编译地图期间 func_ladder 固体通常被转换到这个实体。它不存在于 FGD 中,也不是为使用 Hammer 创建而设计的。