World items: Difference between revisions
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Note:To appear, entity from this list must be present in your game. For example, in
Half-Life: Source,
Black Mesa and
Half-Life 2 only battery and suit can be spawned.
MyGamepedia (talk | contribs) |
MyGamepedia (talk | contribs) (For some reason item_antidote and item_security is not in hls.) |
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Line 11: | Line 11: | ||
:*44: Battery ({{ent|item_battery}}) | :*44: Battery ({{ent|item_battery}}) | ||
:*45: Suit ({{ent|item_suit}}) | :*45: Suit ({{ent|item_suit}}) | ||
{{note|To appear, entity from this list must be present in your game. For example, in {{hls|4}} | {{note|To appear, entity from this list must be present in your game. For example, in {{hls|4}}, {{bms|4}} and {{hl2|4}} only battery and suit can be spawned.}} | ||
}} | }} |
Revision as of 05:44, 14 May 2024

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
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CWorldItem |
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world_items
is a point entity available in all Source games. Goldsrc left over.
Keyvalues
- type (type) <choices>
- Type of item to spawn.
- 42: Antidote (item_antidote)
- 43: Security Card (item_security)
- 44: Battery (item_battery)
- 45: Suit (item_suit)



