Black Mesa: Elimination: Difference between revisions
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Tip:The npc_maker should primarily be used when wanting to make multiple waves of increasing difficulty. One example is having zombie scientists as the first wave, then zombie guards as the second, etc.. Otherwise, use individual NPCs and respawn them using just the math_counter and logic_relay.
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{{Tutorial Skill Level | skill=2}} | {{Tutorial Skill Level | skill=2}} | ||
Making a {{bms|4}} zombie survival map in [[Hammer]] is quite easy. To make waves, utilize the [[logic_relay]] and the [[npc_maker]], you will also (most likely) need multiple [[math_counter|math_counters]]. | Making a {{bms|4}} zombie survival map in [[Hammer]] is quite easy if you know what you're doing. To make waves, utilize the [[logic_relay]] and the [[npc_maker]], you will also (most likely) need multiple [[math_counter|math_counters]]. | ||
{{tip|The [[npc_maker]] should primarily be used when wanting to make multiple waves of increasing difficulty. One example is having zombie scientists as the first wave, then zombie guards as the second, etc.. Otherwise, use individual NPCs and respawn them using just the [[math_counter]] and [[logic_relay]].}} | {{tip|The [[npc_maker]] should primarily be used when wanting to make multiple waves of increasing difficulty. One example is having zombie scientists as the first wave, then zombie guards as the second, etc.. Otherwise, use individual NPCs and respawn them using just the [[math_counter]] and [[logic_relay]].}} |
Revision as of 10:04, 21 February 2024
Skill Level
This tutorial expects you to have this amount of knowledge within the topic to follow along smoothly. | |||||
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Novice | Familiar | Competent | Proficient | Expert |
Making a Black Mesa zombie survival map in Hammer is quite easy if you know what you're doing. To make waves, utilize the logic_relay and the npc_maker, you will also (most likely) need multiple math_counters.
