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Weapon nailgun (GoldSrc): Difference between revisions

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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (clean up, added orphan, stub tags)
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{{Orphan|date=January 2024}}
{{this is a|point|<!--sprite=1-->|name=weapon_nailgun|engine=gldsrc|game=Deathmatch Classic}} This entity is used to create the Nailgun Weapon.
{{this is a|point|<!--sprite=1-->|name=weapon_nailgun|engine=gldsrc|game=Deathmatch Classic}} This entity is used to create the Nailgun Weapon.


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==Flags==
==Flags==
{{Hl1_Appearflags}}
{{Hl1_Appearflags}}
{{stub}}

Revision as of 21:58, 21 January 2024

weapon_nailgun is a point available in Deathmatch Classic Deathmatch Classic.

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{gldsrc}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to GoldSrc .
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

This entity is used to create the Nailgun Weapon.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.


Stub

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