Blob element: Difference between revisions
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Revision as of 12:20, 12 January 2024


These are normally created and managed by an npc_blob. By itself, it's basically a prop_dynamic set to not be solid.
This entity is only in Half-Life 2 and the 2013 SDK. Not even the Episodes have it.
ConVars/Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
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npc_blob_use_model | 2 | Arbitrary number | Chooses which model to show blob_element s as. Requires restart to take effect.
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Keyvalues

Outputs

Inputs
