$layertint1: Difference between revisions
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{{Shaderparam|$layertint1|game=Counter-Strike: Global Offensive|shader1=WorldVertexTransition}} It allows for the individual tinting of a layer. | {{Shaderparam|$layertint1|game=Counter-Strike: Global Offensive|shader1=WorldVertexTransition}} It allows for the individual tinting of a layer. | ||
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{{MatParam|$layertint1|RGB matrix|The RGB matrix by which to tint the first layer}} | {{MatParam|$layertint1|RGB matrix|The RGB matrix by which to tint the first layer}} | ||
{{MatParam|$layertint2|RGB matrix|The RGB matrix by which to tint the second layer}} | {{MatParam|$layertint2|RGB matrix|The RGB matrix by which to tint the second layer}} | ||