Info player start (GoldSrc): Difference between revisions

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{{Lang|title=info_player_start}}__NOTOC__
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{{EntityTabs|Info player start|goldsrc=1|source=1}}
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{{This is a|qname=info_player_start|e0|engine=1}}
 


==Entity description==
==Entity description==
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==Flags==
==Flags==
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[[Category:Entities]]
[[Category:Half-Life]]
[[Category:Half-Life Entities]]

Revision as of 12:06, 10 January 2024

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info_player_start
Info player start.png
TypePoint entity
EngineGoldSrc Source Source 2
AvailabilityIn all games
 


Entity description

An info_player_start is used to define where the player will spawn in a map in single player. Only one info_player_start can be used in a level. If more than one exists, the one placed first will be used. Unlike most point entities used for spawning, the info_player_start is not affected by gravity, meaning if the entity is placed mid-air in the editor it will be placed mid-air in the map, resulting in the player spawning and falling from it.

Key Values

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.