Func team wall: Difference between revisions
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{{lang | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|e2|name=func_team_wall|game=Day of Defeat: Source}} | ||
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This entity is a solid which is tied to an entity. It is used to block a specified team from going somewhere. | This entity is a solid which is tied to an entity. It is used to block a specified team from going somewhere. |
Revision as of 10:58, 4 January 2024


func_team_wall
is an e2 available in Day of Defeat: Source.
This entity is a solid which is tied to an entity. It is used to block a specified team from going somewhere.
Key Values
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Team to block ([todo internal name (i)]) <choices>
- The team that will be blocked by the wall.
Value Description 1 Neither 2 Allies 3 Axis
Inputs
See also
- func_teamblocker - Similar Entity.