Talk:Func team wall
Jump to navigation
Jump to search
Confusing Collision
It's supposed to be using SOLID_BBOX (or if mins, maxs, and angles are used, SOLID_OBB), but in my testing it seems to be using the actual brush geometry, the same as func_teamblocker.
— SirYodaJedi (talk) 06:58, 19 May 2025 (PDT)