Director's Cut: Difference between revisions
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{{Directorscut|4}} is a community-driven filmmaking [[modification|mod]] for the {{source|1|nt=4}}. | {{Directorscut|4}} is a community-driven filmmaking [[modification|mod]] for the {{source|1|nt=4}}. | ||
This software is under active open source development through GitHub.{{ref|1}}{{branch|[[ | This software is under active open source development through GitHub.{{ref|1}}{{branch|[[Source 2013]]}} | ||
== History == | == History == |
Revision as of 08:59, 28 December 2023


Director's Cut is a community-driven filmmaking mod for the Source engine.
This software is under active open source development through GitHub.[1]

History
The project was lead by KiwifruitDev when it began development in May 2022 after discussion in the Source Filmmaker community regarding the desire for an open source version running on the Source engine had sparked interest.
An attempt was made to license Source for the project alongside efforts towards a Steam release, however the request to license the engine was declined. Due to the similarity to Source Filmmaker, the software was ultimately not permitted to release on Steam.[2]
From June 2023 to September 2023, development was on hiatus until it had been reset in October 2023 after switching its Source base from Alien Swarm Deferred to Mapbase.
On October 23 2023, the Source branch was switched from Source 2013 Singleplayer to Source 2013 Multiplayer, and Mapbase support was dropped.
Features
[Todo]
Usage
[Todo]
See Also
External Links
- Director's Cut Github
- Director's Cut Discord
- Director's Cut YouTube
- r/DirectorsCut
- Director's Cut on X (Twitter)
- Director's Cut on Bluesky
References
-
@DirectorsCutMod - Director's Cut development is back up and running through the Source SDK. X (Twitter). Retrieved October 9 2023.
-
@DirectorsCutMod - Director's Cut is discontinued as it is not allowed to be published on Steam. X (Twitter). Retrieved September 15 2023.