User:SirYodaJedi/My compile settings: Difference between revisions
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SirYodaJedi (talk | contribs) m (→RAD) |
SirYodaJedi (talk | contribs) m (→{{src|4}}: add -nodrawtriggers to Bsp) |
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{{todo|{{nbsp}} }} | {{todo|{{nbsp}} }} | ||
=== BSP === | === BSP === | ||
{{codeblock|vbsp.exe -v -game "d:/path/to/gameinfo" "mapname"}} | {{codeblock|vbsp.exe -v -nodrawtriggers -game "d:/path/to/gameinfo" "mapname"}} | ||
=== VIS === | === VIS === | ||
{{codeblock|vvis.exe -v -game "d:/path/to/gameinfo" "mapname"}} | {{codeblock|vvis.exe -v -game "d:/path/to/gameinfo" "mapname"}} |
Revision as of 14:05, 30 November 2023
Quake (ericw-tools)
Designed for 2.0.0-alpha3 or newer
BSP
VIS
RAD
- Full
- Fast
Quake II (KMQBSP+Arghrad220)
Todo:
Quake III (q3map2 from NetRadiant-Custom)
Todo:
GoldSrc
CSG
BSP
VIS
RAD
- If targeting 25th Anniversary Update or newer
- If targeting pre-25th Anniversary Update OpenGL renderer
Source
Todo:
BSP
VIS
RAD
Todo: For
Black Mesa and
Slammin' Source Map Tools?


- For
Source 2013
- For
Strata Source