Template:Source games: Difference between revisions

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(→‎Games made by Valve: - Replaced wikitables with Table template.)
(Moved older third-party game lists to another page as a workaround due to template previewing limit.)
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===={{autolang|Released|ru=Выпущенные|vi=Đã phát hành}}====
===={{autolang|Released|ru=Выпущенные|vi=Đã phát hành}}====
{{Expand|title=2004 - 2009|noborder=1|
{{Expand|title=2004 - 2009|noborder=1|
{{Table
<!-- NOTE: Sort the game by year if the release date is announced, otherwise, if it's was TBA, sort by game name.
| align = center
Also due to limitations, it was moved to the subpage.
| caption =
-->
| caption indent:bottom = 1em
{{GameOnSource/2000s}}
| {{tr
| {{th|bgcolor=#6b4b1b|radius=3px 0 0 0| {{autolang|Year|vi=Năm}} }}
  {{th|bgcolor=#6b4b1b| {{autolang|Title|vi=Tên} }}
  {{th|bgcolor=#6b4b1b|width=15%| {{autolang|Developer(s)|vi=Nhà phát triển}} }}
  {{th|bgcolor=#6b4b1b|width=15%| {{autolang|Publisher(s)|vi=Nhà phát hành}} }}
  {{th|bgcolor=#6b4b1b|width=5%| {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} }}
  {{th|bgcolor=#6b4b1b|width=25%| {{autolang|Platforms|vi=Nền tẳng}} }}
  {{th|bgcolor=#6b4b1b|width=50%|radius=0 3px 0 0|  {{autolang|Notes|vi=Ghí chú}} }}
}}
{{tr
| {{td| {{Code|2004}} }}
  {{td| {{vtmb|4}} }}
  {{td| Troika Games }}
  {{td| Activision }}
  {{td| {{src04|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, commonly refers to Source 2003 or Half-Life 2 Beta engine. }}
}}
{{tr
| {{td| {{Code|2004}} }}
  {{td| {{jbmod|4}} }}
  {{td| TEAM JBMOD }}
  {{td| TEAM JBMOD }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| Earliest mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to {{gmod|4}}. }}
}}
{{tr
| {{td| {{Code|2005}} }}
  {{td| {{Synergy|4}} }}
  {{td| Synergy Team }}
  {{td| Synergy Team }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| A co-op mod that allows you to play the entire {{hl2|3}} campaign in Multiplayer. }}
}}
{{tr
| {{td| {{Code|2005}} }}
  {{td| {{Dystopia|4}} }}
  {{td| Puny Human }}
  {{td| Puny Human }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{sineps|4}} }}
  {{td| [[Ritual]] }}
  {{td| Ritual }}
  {{td| {{src04|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Last game by [[Ritual|Ritual Entertainment]], prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition.}}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{ship|4}} (MP)<br>{{shipsp|4}} }}
  {{td| [[Outerlight|Outerlight Ltd.]] }}
  {{td| Blazing Griffin }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{dmmm|4}} }}
  {{td| Arkane Studios, Ubisoft Annecy ({{360}}) }}
  {{td| Blazing Griffin }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}}}}
  {{td| First third-party Source engine game to be released on consoles, specifically, the {{360|4}}.}}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{gmod|4}} }}
  {{td| [[Facepunch Studios]] }}
  {{td| Valve }}
  {{td| {{src13|2}} (heavily modified) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} }}
  {{td| Originally released in 2004 as GMod 1.0 (sometimes refers as Beta release), this is a third-party game (formerly, a Source SDK mod) that was published by Valve (first-party) with the release of GMod 10 and later versions. Unlike previous versions (GMod 9 or earlier), it is not free and requires purchase. When the GMod 13 was released in 2012, it initially ran on Source 2009, which was later upgraded to Source 2013. After GMod 13, the game, and it's Source 2013 branch transitioned to {{wiki|Software as a service}}-like model which meant that GMod will be frequently updated every month, and Facepunch begin to heavily modify the engine by adding experimental support for {{asbranch|2}} and {{p2branch|2}} or later features, such as VTF 7.5 and 64-bit support, and combining code from both 2013's SP and MP branch{{confirm}}.}}
}}
{{tr
| {{td| {{Code|2007}} (Mod)<br>{{Code|2008}} (Steam) }}
  {{td| {{ff|4}} }}
  {{td| Fortress Forever Development Team, Trepid Studios }}
  {{td| Fortress Forever }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2007}} }}
  {{td| {{aoc|4}} }}
  {{td| Team Chivalry }}
  {{td| Team Chivalry }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2007}} (Mod)<br>{{Code|2008}} (Steam) }}
  {{td| {{zps|4}} }}
  {{td| Zombie Panic! Team }}
  {{td| Zombie Panic! Team }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2007}} }}
  {{td| {{insurgencyMIC|4}} }}
  {{td| Insurgency Development Team }}
  {{td| New World Interactive }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2008}} }}
  {{td| {{diprip|4}} }}
  {{td| EXOR Studios }}
  {{td| EXOR Studios }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2009}} }}
  {{td| {{zc|4}} }}
  {{td| ACE Team }}
  {{td| Iceberg Interactive, Tripwire Interactive }}
  {{td| {{src09|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} }}
  {{td| }}
}}
}}<!-- End of All Tr -->
}}<!-- End of Table -->
}}
}}
{{Expand|title=2010 - 2019|noborder=1|
{{Expand|title=2010 - 2019|noborder=1|
{{Table
{{GameOnSource/2010s}}
| align = center
| caption =
| caption indent:bottom = 1em
| {{tr
| {{th|bgcolor=#6b4b1b|radius=3px 0 0 0| {{autolang|Year|vi=Năm}} }}
  {{th|bgcolor=#6b4b1b| {{autolang|Title|vi=Tên} }}
  {{th|bgcolor=#6b4b1b|width=15%| {{autolang|Developer(s)|vi=Nhà phát triển}} }}
  {{th|bgcolor=#6b4b1b|width=15%| {{autolang|Publisher(s)|vi=Nhà phát hành}} }}
  {{th|bgcolor=#6b4b1b|width=5%| {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} }}
  {{th|bgcolor=#6b4b1b|width=25%| {{autolang|Platforms|vi=Nền tẳng}} }}
  {{th|bgcolor=#6b4b1b|width=50%|radius=0 3px 0 0|  {{autolang|Notes|vi=Ghí chú}} }}
}}
{{tr
| {{td| {{Code|2010}} }}
  {{td| {{Bgt|4}} }}
  {{td| [[Outerlight|Outerlight Ltd.]] }}
  {{td| Ubisoft }}
  {{td| {{srcmp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2010}} (Website)<br> {{Code|2012}} (Steam) }}
  {{td| {{Vindictus|4}} }}
  {{td| devCAT }}
  {{td| NEXON Korea Corp. & NEXON America Inc. }}
  {{td| {{src09|2}} (heavily modified) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Heavily modified, and uses proprietary file format to store game files. Also support [[DirectX]] 11.}}
}}
{{tr
| {{td| {{Code|2010}} }}
  {{td| {{bp|4}} }}
  {{td| Reepblue }}
  {{td| Reepblue }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{ddd|4}} }}
  {{td| 800 North and Digital Ranch }}
  {{td| 800 North and Digital Ranch }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Originally {{l4dbranch|2}} when it was released, later upgraded to {{p2branch|2}}.}}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{eyedc|4}} }}
  {{td| Streum On Studio }}
  {{td| Streum On Studio }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{nd|4}} }}
  {{td| GameConnect, InterWave Studios }}
  {{td| Iceberg Interactive }}
  {{td| {{l4dbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{Nmrih|4}} }}
  {{td| No More Room in Hell Team}}
  {{td| Lever Games}}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{P3|4}} }}
  {{td| Trashmasters }}
  {{td| Akella }}
  {{td| {{src09|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the ({{path|p3|dll}} file into the game, plus making it DRM-Free.}}
}}
{{tr
| {{td| {{Code|2012}} (Steam) }}
  {{td| {{Desther|4}} }}
  {{td| The Chinese Room, Robert Briscoe }}
  {{td| The Chinese Room, Secret Mode }}
  {{td| {{src07|2}} (Mod)<br>{{src09|2}} (Steam) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| The 2011/2012 version of the game, which runs on {{src09|2}} is no longer sold on Steam, being replaced by '''Landmark Edition''' remaster that runs on {{Unity|1}} engine. However the original 2009 mod of this game is [still available on ModDB].}}
}}
{{tr
| {{td| {{Code|2012}} }}
  {{td| {{Rl|4}} }}
  {{td| Dark Artz Entertainment }}
  {{td| Dark Artz Entertainment }}
  {{td| {{l4dbranch|2}}}}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2012}} }}
  {{td| Hybrid }}
  {{td| 5th Cell }}
  {{td| Xbox Game Studios <small>(formerly Microsoft Studios)</small> }}
  {{td| Unknown }}
  {{td| '''Consoles:''' {{360|1}} }}
  {{td| Console-exclusive title. }}
}}
{{tr
| {{td| {{Code|2013}} (delisted) }}
  {{td| {{tacint|4}} }}
  {{td| FIX Korea, Co.LTD, FIX Games, Co. LTD }}
  {{td| FIX Games, Co. LTD }}
  {{td| {{p2branch|2}}{{confirm}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| No longer available. }}
}}
{{tr
| {{td| {{Code|2013}} }}
  {{td| {{tsp|4}} }}
  {{td| Galactic Cafe }}
  {{td| Galactic Cafe }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} }}
  {{td| This modified branch was later used in {{Tbg|2}}. A sequel, expanded and re-imagination of {{tsp|1}} was later released in 2022 as [https://store.steampowered.com/app/1703340/The_Stanley_Parable_Ultra_Deluxe/ The Stanley Parable: Ultra Deluxe], which runs on {{unity|1}} engine.}}
}}
{{tr
| {{td| {{Code|2013}} }}
  {{td| [[Counter-Strike Online 2]] }}
  {{td| Nexon }}
  {{td| Nexon }}
  {{td| {{src09|2}} or {{src13|2}} (heavily modified){{confirm}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Currently unknown whether it uses Source 2009 or 2013. Like {{cso|1}}, it's also used propertiary file format to store it's game files. }}
}}
{{tr
| {{td| {{Code|2014}} (delisted) }}
  {{td| [[Consortium]] }}
  {{td| Interdimensional Games }}
  {{td| Interdimensional Games }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Delisted in favor of the [https://store.steampowered.com/app/2380550/CONSORTIUM_Remastered/ upcoming remaster] running on {{ue|1|nt=4}}.}}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| [[Blade Symphony]] }}
  {{td| Puny Human }}
  {{td| Puny Human }}
  {{td| {{p2branch|2}} (confirm) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Originally released as a Early Access game in 2013.}}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{Insurgency|4}} }}
  {{td| New World Interactive }}
  {{td| New World Interactive }}
  {{td| {{csgobranch|2}} (earlier version) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{Titanfall|4}} }}
  {{td| [[Respawn Entertainment]] }}
  {{td| {{wiki|Electronic Arts|icon=no}} }}
  {{td| {{tfbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}}, {{xone|1}} }}
  {{td| Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing owner can still play the game. The engine was heavily modified from {{p2branch|2}}.<br>Also first Source engine game to be released on eighth-gen console.}}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{Con|4}} }}
  {{td| Monochrome, Inc }}
  {{td| Monochrome, Inc }}
  {{td| {{l4dbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Spiritual successor to {{zps|4}}. }}
}}
{{tr
| {{td| {{Code|2014}} (Steam) }}
  {{td| {{NT|4}} }}
  {{td| STUDIO RADI-8 }}
  {{td| STUDIO RADI-8 }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Originally released in 2009 as a SourceMod that requires Source SDK 2006 to be installed, later released on Steam in 2014, which is completely standalone. }}
}}
{{tr
| {{td| {{Code|2014}} (Steam) }}
  {{td| {{fof|4}} }}
  {{td| Hoobalugalar_X }}
  {{td| Raptor Byte }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Originally released as a mod in 2007 on ModDB. }}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{lw|4}} }}
  {{td| Vortal Storm }}
  {{td| Vortal Storm }}
  {{td| {{asbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2015}} }}
  {{td| {{psm|4}} }}
  {{td| Prism Game Studios Ltd. }}
  {{td| Prism Game Studios Ltd. }}
  {{td| {{p2branch|2}} (earlier version) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Requires {{p2|4}} to be installed to play. }}
}}
{{tr
| {{td| {{Code|2015}} (Steam) }}
  {{td| Codename Cure }}
  {{td| Hoobalugalar_X }}
  {{td| Raptor Byte }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Originally released as a mod in 2013 on ModDB. }}
}}
{{tr
| {{td| {{Code|2015}} }}
  {{td| [[Double Action]] }}
  {{td| Double Action Factory }}
  {{td| Double Action Factory }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2015}} }}
  {{td| {{tbg|4}} }}
  {{td| Everything Unlimited Ltd. }}
  {{td| Everything Unlimited Ltd. }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Based off modified version of {{Tsp|4}} engine, which itself was also modified from {{p2branch|2}}. }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| [[Wilson Chronicles]] }}
  {{td| Frere d'Arme }}
  {{td| Frere d'Arme }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| {{infra|4}} }}
  {{td| Loiste Interactive }}
  {{td| Loiste Interactive }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| {{titanfall2|4}} }}
  {{td| Respawn Entertainment }}
  {{td| Electronic Arts }}
  {{td| {{tfbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{xone|1}}, {{ps4|1}} }}
  {{td| A sequel to {{titanfall|1}}. First Titanfall game to have a singleplayer campaign. }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| {{doi|4}} }}
  {{td| New World Interactive }}
  {{td| New World Interactive }}
  {{td| {{csgobranch|2}} (earlier version) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2017}} }}
  {{td| {{asrd|4}} }}
  {{td| Reactive Drop Team }}
  {{td| Reactive Drop Team }}
  {{td| {{asbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2017}} }}
  {{td| {{ez|4}} }}
  {{td| [[:Category Breadman games|Breadman]] }}
  {{td| Breadman }}
  {{td| {{src13sp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2018}} }}
  {{td| {{hdtf|4}} }}
  {{td| Royal Rudius Entertainment }}
  {{td| Royal Rudius Entertainment }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| In later updates, the game was transfered from Source 2013 SP to MP codebase. Engine is now heavily modified over time, adding feature such as: [[Parallax Corrected Cubemaps]], [[PBR|PBR textures]], [[WebM]] (replaces Bink), FMOD for audio, and much more...<br>This game was largely criticized by players due to numerous reasons like bugs, poor design, developers of this game's were not being paid.}}
}}
{{tr
| {{td| {{Code|2018}} }}
  {{td| {{apex|4}} }}
  {{td| Respawn Entertainment }}
  {{td| Electronic Arts }}
  {{td| {{tfbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as the only Source game that supports [[DirectX|DirectX 12]] (incl. Direct3D 12) natively.}}
}}
}}<!-- End of All Tr -->
}}<!-- End of Table -->
}}
}}
{{Expand|title=2020 - present|noborder=1|startcollapsed=0|
{{Expand|title=2020 - present|noborder=1|startcollapsed=0|
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| ru = Данный раздел содержит в себе невыпущенные игры сторонних разработчиков, которые недоступны для публики или находятся в стадии бета-тестирования/раннего доступа.
| ru = Данный раздел содержит в себе невыпущенные игры сторонних разработчиков, которые недоступны для публики или находятся в стадии бета-тестирования/раннего доступа.
}}<!-- NOTE: Sort the game by year if the release date is announced, otherwise, if it's was TBA, sort by game name.  
}}<!-- NOTE: Sort the game by year if the release date is announced, otherwise, if it's was TBA, sort by game name.  
Also due to limitations, unreleased game list was split to the subpages.
Also due to limitations, unreleased game list was moved to the subpages.
-->
-->
{{GameOnSource/unreleased}}
{{GameOnSource/unreleased}}
</includeonly></onlyinclude>
</includeonly></onlyinclude>
{{Doc}}
{{Doc}}

Revision as of 01:46, 7 November 2023

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Usage

The purposes of this template is to allow users to add newer or more games, which would appear across all language subpages, without updating each one manually (other than purging them), which would save lots of time.

This template contains list of Source Source engine games. And the template is used on Source Source page.

Warning.pngWarning:Due to template include size limitations, please add one of these instead of {{Source games}}:


Additionally, do not replace the "HTML" table with the {{Table}} template, as this will increase the "Post-expand include size" and may cause the template (or others template) to not displaying properly at all.

Preview and Edit

To view or edit the list of the games, software and other products using Source, check out one of these subpages:

Valve

Third-party

Released

Unreleased / In development

See also