Pre-Fortress 2: Difference between revisions

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*{{mapbase|4}}
*{{mapbase|4}}
*[https://gamebanana.com/mods/198249 Project 2006]
*[https://gamebanana.com/mods/198249 Project 2006]
*[https://github.com/Nbc66/source-sdk-2013-ce/ Source Sdk 2013 Community Edition]
*[https://github.com/Nbc66/source-sdk-2013-ce/ Source SDK 2013 Community Edition]
*[https://www.moddb.com/mods/team-fortress-2-vintage Team Fortress 2 Vintage]
*[https://www.moddb.com/mods/team-fortress-2-vintage Team Fortress 2 Vintage]



Revision as of 10:50, 10 October 2023

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Pre-Fortress 2 Pre-Fortress 2 is a recreation that attempts to recreate Valve's 2006 beta version of Team Fortress 2 Team Fortress 2 as seen in Trailer 1 and Trailer 2 of Team Fortress 2 Team Fortress 2 and is also based off of Team Fortress 2 Team Fortress 2's predecessors,Qtf-16px.png Quake Team Fortress and Team Fortress Classic Team Fortress Classic

Features

Added back:

  • Different grenades variations given depending on which class is choosen(like Team Fortress 2 Team Fortress 2's predecessors

Qtf-16px.png Quake Team Fortress and Team Fortress Classic Team Fortress Classic)

  • Beta Team Fortress 2 Team Fortress 2 graphics and aesthetic(including player models) like in Trailer 1 and Trailer 2
  • Beta Team Fortress 2 Team Fortress 2 sound effects
  • Armor has been added back(like in Team Fortress Classic Team Fortress Classic and Qtf-16px.png Quake Team Fortress)
  • Different max health depending on Chosen class
  • The Engineer can now repair Teammates's armor by hitting a teammate with his wrench
  • The Spy now has a tranquilizer gun that makes enemies's mouse sensitivity high and makes it hard to aim when hit
  • The Scout now has a nail gun(like in Team Fortress Classic Team Fortress Classic and Qtf-16px.png Quake Team Fortress)
  • The Heavy now has a lead pipe as his melee weapon
  • The Sniper's default sniper rifle now works like The Classic in Team Fortress 2 Team Fortress 2(or the sniper rifle from Team Fortress Classic Team Fortress Classic)
  • The Demoman now has dynamite as his throwable item
  • The Pyro can now shoot incendiary rockets by pressing right click instead of airblast
  • The Sniper now has a club as his melee weapon
  • The medic has a syringe as his meele weapon that heals teammates and poisons enemies when hit
  • The pyro has a branding iron with the Team Fortress 2 Team Fortress 2 logo on it as his melee weapon
  • etc...

Used Assets

Requirements

External Links

Pre-Fortress 2's Official Youtube channel