Template:Source games: Difference between revisions
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| {{src04|1}} (launch, {{xbox}})<br>{{src07|1}} {{only|{{360}}{{ps3}}}}<br>{{src13|1}} (currently) | | {{src04|1}} (launch, {{xbox}})<br>{{src07|1}} {{only|{{360}}{{ps3}}}}<br>{{src13|1}} (currently) | ||
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:<!-- will add that to dictionary/common soon -->''' {{xbox|1}}, {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | | {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:<!-- will add that to dictionary/common soon -->''' {{xbox|1}}, {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | ||
| Sequel to {{hl|1}}, and later {{hla|1}}. Included on {{tob|4}}. | | Sequel to {{hl|1}}, and later {{hla|1}}. Included on {{tob|4}}.<br>The game was set 20 years after the event of {{hl1|1}}, takes place in the [[City 17]], which is under [[Combine]] control.<br>Prior to it's release, it was infamously leaked in Oct 2003, and Valve had to delay the game until Nov 2004. | ||
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| {{mono|2004}} | | {{mono|2004}} | ||
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| {{src06|1}} (launch)<br>{{src07|1}} {{only|{{360}}{{ps3}}}}<br>{{src13|1}} (currently) | | {{src06|1}} (launch)<br>{{src07|1}} {{only|{{360}}{{ps3}}}}<br>{{src13|1}} (currently) | ||
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | | {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | ||
| | | The game is the sequel to {{hl2|1}}, and the story begins after the [[Citadel]] reactor core was destroyed, [[Gordon]] and [[Alyx]] both survived the explosion.<br>When it's come to technical, it uses {{src06|1}} engine branch at launch, and it is the last Valve game to be released on the Old Engine branch. Included on {{tob|4}}. | ||
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| {{mono|2007}} | | {{mono|2007}} | ||
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| {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently) | | {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently) | ||
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | | {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | ||
| | | A sequel to {{hl2ep1|1}}. The [[City 17]] has been destroyed, and the Citadel was partially collapsed, Gordon and Alyx has survived the train crash. The game largely take places in White Forest. Story aside, when it's come to technical, it uses the {{src07|1}} at launch, originally called as The Orange Box engine branch and it is the first iteration of the New Engine branch. Included on {{tob|4}}. | ||
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| {{mono|2007}} | | {{mono|2007}} | ||
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| {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently) | | {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently) | ||
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | | {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | ||
| A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. | | A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface.<br>In 2023, a unofficially remastered version of the game, {{portalrtx|4}}, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics.<br>Like the other two new games in {{TOB|1}} package, it uses the {{src07|1}} engine at launch. | ||
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| {{mono|2007}} | | {{mono|2007}} | ||
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| {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently) | | {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently) | ||
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | | {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}}) | ||
| Sequel to {{tf|1}}, focusing on cartoon graphics unlike the pre-release footage/screenshots, which aimed to be more realistic. | | Sequel to {{tf|1}}, focusing on cartoon graphics unlike the pre-release footage/screenshots, which aimed to be more realistic. This is the last game, along with 2 other games as part of {{TOB|1}} pack to use the engine branch that requires {{hl2|1}} assets to operate.<br> The console version of the game is no longer updated, as opposed to PC version of the game, which is frequently updated. | ||
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| {{mono|2008}} | | {{mono|2008}} |
Revision as of 02:08, 7 October 2023
The above documentation is transcluded from Template:Source games/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.