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== VTFEdit Reloaded ==
== VTFEdit Reloaded ==
{{todo}}
{{todo|WIP}}
VTFEdit Reloaded is a fork of VTFEdit with some code rewritten and updated by Joshua Ashton.
New features include:
* Migrated to using AMD Compressonator for DXT compression.
* Fixed the green tinge bug when exporting textures
* Respect sRGB-ness when generating mipmaps and resizing.
* High DPI support
* Syntax highlighting support for VMTs
* Monospace font
* Fixed cubemap previews


== See Also ==
== See Also ==

Revision as of 15:13, 2 October 2023

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Vtfedit1.png
Todo: Create a seperate page about VTFEdit Reloaded VTFEdit Reloaded or create a section about VTFEdit Reloaded on this page.

VTFEdit VTFEdit is a GUI frontend for the functions contained within VTFLib, an LGPL open source programming library. VTFEdit is a successor to VTFTool and is written by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg.

VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of VTF and VMT files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.

VTFEdit produces mipmaps and DXTn compressed images using nVidia's nvDXTlib library, offering a wide range of formats and filters.

Other features include the ability to create normal maps from greyscale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree-based VMT creation system with GCF access, a WAD conversion tool, a batch conversion tool, and a VMT creation wizard.

Icon-Bug.pngBug:VTFEdit will crash if you attempt to paste anything but text into the editor.  [todo tested in ?]
Warning.pngWarning:Support for importing and exporting HDR textures is limited; use Vtex to create HDR textures, and no_vtf to export them.

Screenshots

VTFEdit Reloaded

Todo: WIP

VTFEdit Reloaded is a fork of VTFEdit with some code rewritten and updated by Joshua Ashton. New features include:

  • Migrated to using AMD Compressonator for DXT compression.
  • Fixed the green tinge bug when exporting textures
  • Respect sRGB-ness when generating mipmaps and resizing.
  • High DPI support
  • Syntax highlighting support for VMTs
  • Monospace font
  • Fixed cubemap previews

See Also

External Links

VTFEdit/VTFLib - More mirrors