ZIP: Difference between revisions

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== External links ==
== External links ==
* {{wiki|ZIP (file format)}} on Wikipedia
* {{wiki|ZIP (file format)}} on Wikipedia
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/zip_uncompressed.h Source 2013 Multiplayer] and [https://github.com/ValveSoftware/source-sdk-2013/blob/master/sp/src/public/zip_uncompressed.h Source 2013 Singleplayer] versions of {{file|zip_uncompressed|h}}.
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/zip_uncompressed.h Source 2013 Multiplayer] and [https://github.com/ValveSoftware/source-sdk-2013/blob/master/sp/src/public/zip_uncompressed.h Source 2013 Singleplayer] versions of {{file|zip_uncompressed|h}}, containing the [[struct]]s used by Source to load ZIP files


[[category:files]]
[[category:files]]
[[category:file formats]]
[[category:file formats]]

Revision as of 13:57, 20 June 2023

ZIP is an archive file format with optional lossless compression. It is used in Source Source for the pakfile lump in BSP files, as well as for bonus map BMZ files. The ZIP file format supports several different compression format, although Source only supports uncompressed and, in some engine branches, Wikipedia icon LZMA.

Warning.pngWarning:Only certain engine branches and BSP versions support compressed pakfiles; Source 2013 Multiplayer and Jabroni Brawl: Episode 3 do, but Source 2013 Singleplayer and CS:GO engine branch do not!

Additionally, the ZIP file format is used for the PK3 and PK4 files used by Quake III id Tech 3 and id Tech 4 id Tech 4, respectively, which use the standard Wikipedia icon Deflate compression instead.

See also

External links