Env credits: Difference between revisions
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Important:the
Team Fortress 2 will crash if an env_credits is attempted to be used without a registered
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== Bugs/Limitations == | == Bugs/Limitations == | ||
{{Important| | {{Important|the {{tf2|4}} will crash if an env_credits is attempted to be used without a registered <code>scripts/credits.txt</code> file. {{clarify|which games suffer from this other than {{tf2|4}}?}} }} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 03:33, 14 June 2023
Template:Base point This entity is used to control the rolling credits. The credits text that's displayed is determined inside the file scripts/credits.txt
see that file for an example of how the script should be laid out.
Bugs/Limitations


scripts/credits.txt
file. Clarify: which games suffer from this other than
Team Fortress 2?

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- RollCredits
- Start the intro credits rolling.
- RollOutroCredits
- Start the outro credits rolling.
- ShowLogo
- Show logo.
- Start (in all games since
)
- Start rolling credits.
Outputs
- OnCreditsDone
- Fired when the credits having finished rolling.
Files
scripts/credits.txt