Template:Archived Page History/Half-Life 2: Episode One/en: Difference between revisions
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{{hl2ep1|4}} (2006) is the first in a series of games that reveal the aftermath of {{hl2|2}} and launch a journey beyond [[City 17]]. It focuses on developing [[Alyx Vance|Alyx]] as a character. | {{hl2ep1|4}} (2006) is the first in a series of games that reveal the aftermath of {{hl2|2}} and launch a journey beyond [[City 17]]. It focuses on developing [[Alyx Vance|Alyx]] as a character. | ||
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* [[Half-Life 2: Episode Three]] | * [[Half-Life 2: Episode Three]] | ||
* [[Wikipedia:Half-Life 2: Episode One]] | * [[Wikipedia:Half-Life 2: Episode One]] | ||
Revision as of 05:18, 2 April 2023
Half-Life 2: Episode One (2006) is the first in a series of games that reveal the aftermath of
Half-Life 2 and launch a journey beyond City 17. It focuses on developing Alyx as a character.
Consciousness returns. Gordon and Alyx discover they've somehow escaped both the reactor explosion and the G-Man's malevolent grasp. Before they can ponder their miraculous survival, the crippled Citadel lurches back to life just long enough to initiate a self-destruct sequence. With Alyx at his side, Gordon must flee a city in chaos before the Citadel's final detonation turns City 17 into a toxic, mutant-infested crater.
Content
- Episode One (
episodic
) - Source shared (
hl2
) Source 2013 Singleplayer engine branch