Half-Life Sky List: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
<onlyinclude>These skyboxes are available to {{hl|4}} and all expansions and mods utilizing its contents. | <onlyinclude>These skyboxes are available to {{hl|4}} and all expansions and mods utilizing its contents. | ||
{{ | {{ModernNote|Some maps have multiple {{ent|light_environment}} entities. If so, every light setting will be listed.}} | ||
</onlyinclude> | </onlyinclude> | ||
The table below explains the prefixes used in map filenames. | The table below explains the prefixes used in map filenames. |
Revision as of 10:47, 1 February 2023
These skyboxes are available to Half-Life and all expansions and mods utilizing its contents.
The table below explains the prefixes used in map filenames.
Prefix | Location |
---|---|
c0 |
Morning 1 of Half-Life. |
c1 |
Day 1 of Half-Life. |
c2 |
Night 1 and day 2 of Half-Life. |
c3 |
End of day 2 of Half-Life. |
c4 |
Xen. |
c5 |
End game. |
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |