Half-Life Sky List: Difference between revisions
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Note:Some maps have multiple light_environment entities. If so, every light setting will be listed.
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{{lang|Half-Life Sky List}} | {{lang|Half-Life Sky List}} [[Category:Half-Life]] [[Category:Half-Life Level Design]] [[Category:Skybox]] | ||
<onlyinclude> | <onlyinclude>These skyboxes are available to {{hl|4}} and all expansions and mods utilizing its contents. | ||
These skyboxes are available to | |||
{{Note|Some maps have multiple | {{Note|Some maps have multiple {{ent|light_environment}} entities. If so, every light setting will be listed.}} | ||
</onlyinclude> | </onlyinclude> | ||
The table below explains the prefixes used in map filenames. | The table below explains the prefixes used in map filenames. | ||
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| <code>c5</code> || End game. | | <code>c5</code> || End game. | ||
|} | |} | ||
<onlyinclude> | <onlyinclude>{{hl skylist}}</onlyinclude> | ||
{{hl skylist}}</onlyinclude> | |||
{{envart}} | {{envart}} | ||
[[ | |||
==See Also== | |||
*[[Sky List]] |
Revision as of 10:40, 1 February 2023
These skyboxes are available to Half-Life and all expansions and mods utilizing its contents.

The table below explains the prefixes used in map filenames.
Prefix | Location |
---|---|
c0 |
Morning 1 of Half-Life. |
c1 |
Day 1 of Half-Life. |
c2 |
Night 1 and day 2 of Half-Life. |
c3 |
End of day 2 of Half-Life. |
c4 |
Xen. |
c5 |
End game. |
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |