Half-Life Sky List: Difference between revisions
Jump to navigation
Jump to search
Note:Some maps have multiple light_environment entities. If so, every light setting will be listed.
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{lang|Half-Life Sky List | {{lang|Half-Life Sky List}} | ||
<onlyinclude> | <onlyinclude> | ||
These skyboxes are available to [[Half-Life]] and all expansions and mods utilizing its contents. | These skyboxes are available to [[Half-Life]] and all expansions and mods utilizing its contents. |
Revision as of 07:23, 29 January 2023
These skyboxes are available to Half-Life and all expansions and mods utilizing its contents.

The table below explains the prefixes used in map filenames.
Prefix | Location |
---|---|
c0 |
Morning 1 of Half-Life. |
c1 |
Day 1 of Half-Life. |
c2 |
Night 1 and day 2 of Half-Life. |
c3 |
End of day 2 of Half-Life. |
c4 |
Xen. |
c5 |
End game. |
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |