Half-Life Sky List: Difference between revisions
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Note:Some maps have multiple light_environment entities. If so, every light setting will be listed.
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{{lang|Half-Life Sky List}}{{hl skylist|home}} | {{lang|Half-Life Sky List}}{{hl skylist|home}} | ||
<onlyinclude> | |||
These skyboxes are available to [[Half-Life]] and all expansions and mods utilizing its contents. | |||
{{Note|Some maps have multiple [[light_environment]] entities. If so, every light setting will be listed.}} | |||
</onlyinclude> | |||
The table below explains the prefixes used in map filenames. | |||
<table class="standard-table"> | |||
<tr><th>Prefix</th><th>Location</th></tr> | |||
<tr> | |||
<td><code>c0</code></td> | |||
<td>Morning 1 of Half-Life.</td> | |||
</tr> | |||
<tr> | |||
<td><code>c1</code></td> | |||
<td>Day 1 of Half-Life.</td> | |||
</tr> | |||
<tr> | |||
<td><code>c2</code></td> | |||
<td>Night 1 and day 2 of Half-Life.</td> | |||
</tr> | |||
<tr> | |||
<td><code>c3</code></td> | |||
<td>End of day 2 of Half-Life.</td> | |||
</tr> | |||
<tr> | |||
<td><code>c4</code></td> | |||
<td>[[Xen]].</td> | |||
</tr> | |||
<tr> | |||
<td><code>c5</code></td> | |||
<td>End game.</td> | |||
</tr> | |||
</table> | |||
<onlyinclude> | |||
{{hl skylist}}</onlyinclude> | |||
{{envart}} | |||
[[Category:Half-Life]] [[Category:Half-Life Level Design]] [[Category:Skybox]] |
Revision as of 07:21, 29 January 2023
These skyboxes are available to Half-Life and all expansions and mods utilizing its contents.

The table below explains the prefixes used in map filenames.
Prefix | Location |
---|---|
c0 |
Morning 1 of Half-Life. |
c1 |
Day 1 of Half-Life. |
c2 |
Night 1 and day 2 of Half-Life. |
c3 |
End of day 2 of Half-Life. |
c4 |
Xen. |
c5 |
End game. |
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |