Template:I WeaponSpawnSingle: Difference between revisions
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Kestrelguy (talk | contribs) m (ƿe do a ƿee bit of documentation) |
Kestrelguy (talk | contribs) m (forgot to let it take inputs for branch selection) |
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{{documentation}} | {{documentation}} | ||
<includeonly><onlyinclude>{{ScrollBox| | <includeonly><onlyinclude>{{ScrollBox| | ||
{{I BaseAnimating| | {{#if: {{{base|}}}{{{tf2|}}}{{{l4d2|}}}{{{as|}}}{{{portal2|}}} | ||
{{I BaseEntity|l4d2= | |{{I BaseAnimating|tf2={{{tf2|}}} |portal2={{{portal2|}}} }} | ||
{{I BaseEntity|base={{{base|{{{tf2|}}} }}} |l4d2={{{l4d2|}}} |as={{{as|{{{portal2|}}} }}} }} | |||
|{{I BaseAnimating}} | |||
{{I BaseEntity}} }} }}</includeonly></onlyinclude> |
Revision as of 13:24, 16 October 2022
The above documentation is transcluded from Template:I WeaponSpawnSingle/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.