Template:I WeaponSpawnSingle/doc

Don't forget to purge the contents of the base page upon creating or editing this subpage.
This is just a shell template for I BaseEntity and I BaseAnimating.
Usage
This template accepts {{{base}}}, {{{l4d2}}}, {{{as}}}, {{{tf2}}}, and {{{portal2}}}. The first three are passed to BaseEntity, and the last two are passed to I BaseAnimating; however, {{{tf2}}} also activates {{{base}}}, and {{{portal2}}} also activates {{{as}}}. If none are set, both will display their default forms (i.e., all inputs).
{{{tf2}}} is for displaying inputs specific to  Team Fortress 2, while all the others are for displaying inputs added by those games.
 Team Fortress 2, while all the others are for displaying inputs added by those games.
Examples
{{I WeaponSpawnSingle|base=1}} will display the  Source 2013/
 Source 2013/ Left 4 Dead version:
 Left 4 Dead version:
{{I WeaponSpawnSingle|tf2=1}} will display the  Team Fortress 2 version:
 Team Fortress 2 version:
{{I WeaponSpawnSingle|l4d2=1}} will display the  Left 4 Dead 2 version:
 Left 4 Dead 2 version:
{{I WeaponSpawnSingle|as=1}} will display the  Alien Swarm engine branch version:
 Alien Swarm engine branch version:
{{I WeaponSpawnSingle|portal2=1}} will display the  Portal 2 engine branch/
 Portal 2 engine branch/ CS:GO engine branch version:
 CS:GO engine branch version:
See also
- {{I BaseAnimating}}
- {{I BaseEntity}}
- {{O Weapon}}