Template:I WeaponSpawnSingle/doc
Don't forget to purge the contents of the base page upon creating or editing this subpage.
This is just a shell template for I BaseEntity and I BaseAnimating.
Usage
This template accepts {{{base}}}, {{{l4d2}}}, {{{as}}}, {{{tf2}}}, and {{{portal2}}}. The first three are passed to BaseEntity, and the last two are passed to I BaseAnimating; however, {{{tf2}}} also activates {{{base}}}, and {{{portal2}}} also activates {{{as}}}. If none are set, both will display their default forms (i.e., all inputs).
{{{tf2}}} is for displaying inputs specific to Team Fortress 2, while all the others are for displaying inputs added by those games.
Examples
{{I WeaponSpawnSingle|base=1}}
will display the Source 2013/ Left 4 Dead version:
{{I WeaponSpawnSingle|tf2=1}}
will display the Team Fortress 2 version:
{{I WeaponSpawnSingle|l4d2=1}}
will display the Left 4 Dead 2 version:
{{I WeaponSpawnSingle|as=1}}
will display the Alien Swarm engine branch version:
{{I WeaponSpawnSingle|portal2=1}}
will display the Portal 2 engine branch/ CS:GO engine branch version:
See also
{{I BaseAnimating}}
{{I BaseEntity}}
{{O Weapon}}