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(Undo revision 237955 by MrFunreal (talk) Apologies, turns out the model i was testing didn't load the patch-patch material i made.) Tag: Undo |
Kestrelguy (talk | contribs) m (updated language bar. also some formatting.) |
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{{ | {{lang|Patch}} | ||
| | {{shader|Patch}} It is a special shader that allows materials to [[Wikipedia:Inheritance (computer science)|inherit]] from each other. This is achieved with two commands: | ||
}} | ;<code>include</code>:The base material from which to inherit.{{note|The ''complete'' path is required, including <code>materials\</code> and <tt>.vmt</tt>.}} | ||
;<code>insert</code>:The [[:Category:List of Shader Parameters|parameters]] to add, inside <code>{</code> and <tt>}</tt>. Those that already exist are overridden.{{tip|<code><parameter> ""</code> can be used to remove an established value.}} | |||
;<code>replace</code>:The [[:Category:List of Shader Parameters|parameters]] to replace, inside <code>{</code> and <tt>}</tt>.{{todo|Check if this is Orange-Box only. Seen in {{Tf2}}.}} | |||
<tt>Patch</tt>'s only limitations are that it cannot change a material's [[shader]], and a <code>Patch</code> material cannot use <code>include</code> to inherit from another <code>Patch</code> material. | |||
:{{note|<tt>Patch</tt> material including other <tt>Patch</tt> materials seems to work fine in {{sfm}}.}} | |||
:{{note| | |||
== Example == | == Example == | ||
'''patch''' | '''patch''' | ||
{ | { | ||
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} | } | ||
} | } | ||
Revision as of 10:08, 10 June 2022
Patch
It is a special shader that allows materials to inherit from each other. This is achieved with two commands:
include
- The base material from which to inherit.
Note:The complete path is required, including
materials\
and .vmt. insert
- The parameters to add, inside
{
and }. Those that already exist are overridden.Tip:
<parameter> ""
can be used to remove an established value. replace
- The parameters to replace, inside
{
and }.
Patch's only limitations are that it cannot change a material's shader, and a Patch
material cannot use include
to inherit from another Patch
material.
Example
patch { include materials\models\infected\common\common_infected_shared.vmt insert { $basetexture models\infected\common\military_national_guard\common_military_upper_01 } }