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{{lang|Valve Hammer Editor}} | {{lang|Valve Hammer Editor}}[[Category:Glossary:es]][[Category:Hammer:es]][[Category:Level Design:es]][[Category:Tools:es]] | ||
[[Image:Hammer screen.jpg|thumb|Hammer]] | [[Image:Hammer screen.jpg|thumb|Hammer]] | ||
== Hammer 3.x == | == Hammer 3.x == | ||
Originalmente desarrollado con el nombre | Originalmente desarrollado con el nombre "La forja" y distribuido bajo el nombre '''Worldcraft''' en el CD Retail de {{hl|2|suf=:es}}, '''Valve Hammer Editor 3.x''' es la herramienta oficial de mapear de {{Gldsrc|2|suf=:es}}. | ||
=== FGDs === | === FGDs === | ||
<!--alphabetical order--> | * {{hl|4|suf=:es}} ([[Half-Life.fgd|FGD]])<!-- | ||
* [[ | alphabetical order--> | ||
* | * {{cs|4|suf=:es}} ([[Counter-Strike.fgd|FGD]]) | ||
* [[Deathmatch Classic]] ([[ | * {{Czds|4|suf=:es}} ([[Condition_Zero_Deleted_Scenes.fgd|FGD]]) | ||
* [[ | * {{dod|4|suf=:es}} ([[Day of Defeat.fgd|FGD]]) | ||
* | * {{Dmc|4|suf=:es}} ([[Deathmatch Classic.fgd|FGD]]) | ||
* {{hlbs|4|suf=:es}} ([[hl_bs.fgd|FGD]]) | |||
* {{hlop4|4|suf=:es}} ([[hl_op4.fgd|FGD]]) | |||
* {{Ricochet|4|suf=:es}} ([[Ricochet.fgd|FGD]]) | |||
* {{Tfc|4|suf=:es}} ([[Team Fortress Classic.fgd|FGD]]) | |||
== Hammer 4.x == | == Hammer 4.x == | ||
'''Valve Hammer Editor 4.x''', suministrado como un componente del | '''Valve Hammer Editor 4.x''', suministrado como un componente del [[SDK Installation:es|Source SDK]], es la herramienta oficial de creacion de mapas de {{Source|2|suf=:es}}. Aparte de la construcción de la arquitectura del nivel, Valve Hammer Editor 4.x esta tambien profundamente involucrado en la creacion de los eventos del nivel. | ||
=== FGDs === | === FGDs === | ||
<!--alphabetical order--> | * {{ent|Base.fgd}} | ||
* [[ | * {{hl2|4|suf=:es}} ([[Half Life 2.fgd|FGD]]) | ||
* {{ent|Sdk.fgd}}<!-- | |||
== | alphabetical order--> | ||
* [[: | * {{as|4|suf=:es}} ([[Alien Swarm.fgd|FGD]]) | ||
* [[: | * {{bms|4|suf=:es}} ([[Bms.fgd|FGD]]) | ||
* [[ | * {{csgo|4|suf=:es}} ([[Counter Strike Global Offensive.fgd|FGD]]) | ||
* [[ | * {{css|4|suf=:es}} ([[Counter Strike Source.fgd|FGD]]) | ||
* [[FGD]] | * {{dmmm|4|suf=:es}} ([[Dark Messiah: Single-Player Level Creation/halflife2.fgd|FGD de un jugador]], [[Might and Magic.fgd|FGD de multijugador]]) | ||
* {{dods|4|suf=:es}} ([[Day of Defeat Source.fgd|FGD]]) | |||
* {{ddd|4|suf=:es}} ([[Dinodday.fgd|FGD]]) | |||
* {{gmod|4|suf=:es}} ([[Garrys Mod.fgd|FGD]]) | |||
* {{hl2dm|4|suf=:es}} ([[Half Life 2 Deathmatch.fgd|FGD]]) | |||
* {{hls|4|suf=:es}} ([[Half-Life_Source.fgd|FGD]]) | |||
* {{Infra|4|suf=:es}} ([[INFRA.fgd|FGD]]) | |||
* {{Insurgency|4|suf=:es}} ([[Insurgency.fgd|FGD]]) | |||
* {{l4d|4|suf=:es}} ([[Left 4 Dead.fgd|FGD]]) | |||
* {{l4d2|4|suf=:es}} ([[Left 4 Dead 2.fgd|FGD]]) | |||
* {{portal|4|suf=:es}} ([[Portal.fgd|FGD]]) | |||
* {{portal2|4|suf=:es}} ([[Portal2.fgd|FGD]]) | |||
* {{ship|4|suf=:es}} ([[Ship.fgd|FGD]]) | |||
* {{sin|4|suf=:es}} ([[Sin Episodes Level Creation/SinEpisodes.fgd|FGD]]) | |||
* {{tsp|4|suf=:es}} ([[Stanley.fgd|FGD]]) | |||
== | == Véase también == | ||
* [[ | * [[:Category:Hammer:es|Documentacion del editor Hammer]] | ||
* [[:Category:Level Design:es|Documentacion del diseño de mapas]] | |||
* [[Brush|Sólido]] {{en}} | |||
* [[Entity:es|Entidades]] | |||
* [[FGD:es|FGD]] | |||
[[ | == Enlaces externos == | ||
* [[Wikipedia:Valve Hammer Editor]] {{en}} | |||
Revision as of 15:59, 17 May 2022

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Hammer 3.x
Originalmente desarrollado con el nombre "La forja" y distribuido bajo el nombre Worldcraft en el CD Retail de Half-Life, Valve Hammer Editor 3.x es la herramienta oficial de mapear de
GoldSrc.
FGDs
Half-Life (FGD)
Counter-Strike (FGD)
Escenas Eliminadas de Condition Zero (FGD)
Day of Defeat (FGD)
Deathmatch Classic (FGD)
Half-Life: Blue Shift (FGD)
Half-Life: Opposing Force (FGD)
Ricochet (FGD)
Team Fortress Classic (FGD)
Hammer 4.x
Valve Hammer Editor 4.x, suministrado como un componente del Source SDK, es la herramienta oficial de creacion de mapas de Source. Aparte de la construcción de la arquitectura del nivel, Valve Hammer Editor 4.x esta tambien profundamente involucrado en la creacion de los eventos del nivel.
FGDs
- Base.fgd
Half-Life 2 (FGD)
- Sdk.fgd
Alien Swarm (FGD)
Black Mesa (FGD)
Counter-Strike: Global Offensive (FGD)
Counter-Strike: Source (FGD)
Dark Messiah of Might and Magic (FGD de un jugador, FGD de multijugador)
Day of Defeat: Source (FGD)
Dino D-Day (FGD)
Garry's Mod (FGD)
Half-Life 2: Deathmatch (FGD)
Half-Life: Source (FGD)
INFRA (FGD)
Insurgency (FGD)
Left 4 Dead (FGD)
Left 4 Dead 2 (FGD)
Portal (FGD)
Portal 2 (FGD)
The Ship: Murder Party (FGD)
SiN (FGD)
The Stanley Parable (FGD)