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 Bug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on.  [todo tested in ?]
Bug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on.  [todo tested in ?]
		
	
| Noruzenchi86 (talk | contribs) m (Remove "Reset Source SDK Game Configuration" snippet since this should no longer apply (Just don't run a different engine branch from your game, dummy.)) | Noruzenchi86 (talk | contribs)  mNo edit summary | ||
| Line 12: | Line 12: | ||
| [[File:Hammer emptyworkspace.png|600px]] | [[File:Hammer emptyworkspace.png|600px]] | ||
| {{bug|You may find that Hammer’s viewports are '''all''' totally black. This is because Hammer is running with a different branch of Source from the game you are working on. | {{bug|You may find that Hammer’s viewports are '''all''' totally black. This is because Hammer is running with a different branch of Source from the game you are working on.}} | ||
| {{Navbar|:Category:Level Design|Your First Map|View Navigation}} | {{Navbar|:Category:Level Design|Your First Map|View Navigation}} | ||
Revision as of 19:19, 9 April 2022
Most of the Source SDK applications including Hammer are found in the game's bin folders, following the SteamPipe update for Source engine games.
- Go to Steam’s Library tab (1), right click your game (2), hover over Manage to expand more options (3), and click Browse Local Files (4).
- From there, double click your game's /binfolder to view it (5).
- Find hammer.exein this folder and double click it (6). This will launch Hammer, the level editor for Source.
- From the File menu, select New:
 
- An empty map will appear.
 Bug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on.  [todo tested in ?]
Bug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on.  [todo tested in ?]


























