Template:L4D series navbits table: Difference between revisions
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(Created page with "The * character designates a name created by the community for easy identification. {{tip|Any attribute here can be used in func_nav_attribute_region by inserting their b...") |
1416006136 (talk | contribs) m (Use <includeonly> and <onlyinclude> instead of <noinclude>. Added a Template "Template:Lang") |
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The * character designates a name created by the community for easy identification. | {{lang|Template:L4D series navbits table}} | ||
<onlyinclude><includeonly>The * character designates a name created by the community for easy identification. | |||
{{tip|Any attribute here can be used in [[func_nav_attribute_region]] by inserting their bit value as a [[flag]]!}}{{ExpandBox|{{todo|The following needs to be checked for {{game name|l4d|name=Left 4 Dead}}: | {{tip|Any attribute here can be used in [[func_nav_attribute_region]] by inserting their bit value as a [[flag]]!}}{{ExpandBox|{{todo|The following needs to be checked for {{game name|l4d|name=Left 4 Dead}}: | ||
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| <code>COMPASS_WESTNORTH</code>* || <code>1 <nowiki><<</nowiki> 31 (-2147483648)</code> | | <code>COMPASS_WESTNORTH</code>* || <code>1 <nowiki><<</nowiki> 31 (-2147483648)</code> | ||
|} | |} | ||
</div> | </div></includeonly></onlyinclude> | ||
< | |||
{{documentation}} | {{documentation}} | ||
<!-- Add categories to the /doc subpage, not here --> | <!-- Add categories to the /doc subpage, not here --> | ||
Revision as of 17:01, 15 October 2021
The above documentation is transcluded from Template:L4D series navbits table/doc. (Edit | Page history)
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