Black Mesa Sky List: Difference between revisions
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Dr. Orange (talk | contribs) (Added c4a1 maps) |
Dr. Orange (talk | contribs) (Added c4a2 maps) |
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|- | |- | ||
!colspan="11"| sky_l4d_night02_hdr <br /> [[Image:Sky_l4d_night02_hdr.jpg|512px]] | !colspan="11"| sky_l4d_night02_hdr <br /> [[Image:Sky_l4d_night02_hdr.jpg|512px]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| None | | None | ||
Line 873: | Line 878: | ||
|- | |- | ||
!colspan="11"| xen_sky_1 <br /> [[Image:bm_xen_sky_1.jpg]] | !colspan="11"| xen_sky_1 <br /> [[Image:bm_xen_sky_1.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |||
| None | |||
|- | |- | ||
!colspan="11"| xen_sky_2 <br /> [[Image:bm_xen_sky_2.jpg]] | !colspan="11"| xen_sky_2 <br /> [[Image:bm_xen_sky_2.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |||
| None | |||
|- | |- | ||
!colspan="11"| xen_sky_3 <br /> [[Image:bm_xen_sky_3.jpg]] | !colspan="11"| xen_sky_3 <br /> [[Image:bm_xen_sky_3.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |||
| None | |||
|- | |- | ||
!colspan="11"| xen_sky_4 <br /> [[Image:bm_xen_sky_4.jpg]] | !colspan="11"| xen_sky_4 <br /> [[Image:bm_xen_sky_4.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |||
| None | |||
|- | |- | ||
!colspan="11"| xen_sky_5 <br /> [[Image:bm_xen_sky_5.jpg]] | !colspan="11"| xen_sky_5 <br /> [[Image:bm_xen_sky_5.jpg]] | ||
Line 998: | Line 1,031: | ||
!width="12%"{{!}}Cascade Light Color | !width="12%"{{!}}Cascade Light Color | ||
!width="12%"{{!}}Max Shadow Distance | !width="12%"{{!}}Max Shadow Distance | ||
|- | |||
| bm_c4a2a | |||
| {{vec3|12|56|0}} | |||
| -12 | |||
| {{Skycell|253|181|108|400}} | |||
| {{Skycell|247|136|83|40}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| 0 | |||
| {{vec3|-12|56|0}} | |||
| {{Skycell|247|203|138|325}} | |||
| 4096 | |||
|- | |||
| bm_c4a2b | |||
| {{vec3|45|292|0}} | |||
| -60 | |||
| {{Skycell|253|181|108|350}} | |||
| {{Skycell|247|136|89|60}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| 0 | |||
| {{vec3|-60|292|0}} | |||
| {{Skycell|253|181|108|350}} | |||
| 2400 | |||
|- | |||
| bm_c4a2c | |||
| {{vec3|45|292|0}} | |||
| -60 | |||
| {{Skycell|253|181|108|300}} | |||
| {{Skycell|247|139|89|60}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| 0 | |||
| {{vec3|-60|292|0}} | |||
| {{Skycell|253|181|108|300}} | |||
| 2048 | |||
|- | |- | ||
!colspan="11"| xen_sky_12 <br /> [[Image:bm_xen_sky_12.jpg]] | !colspan="11"| xen_sky_12 <br /> [[Image:bm_xen_sky_12.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |||
| None | |||
|- | |- | ||
|} | |} |
Revision as of 10:19, 29 March 2020

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These skyboxes are available to Black Mesa (Source) and mods utilizing its content. These skies are HDR capable.
The values for the light_environment are listed below.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |