Black Mesa Sky List: Difference between revisions
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Dr. Orange (talk | contribs) (Added inbound light values.) |
Dr. Orange (talk | contribs) (updating) |
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{{wip}} | |||
{{stub}} | {{stub}} | ||
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{| class="standard-table" style="width: 100%; text-align: center;" | {| class="standard-table" style="width: 100%; text-align: center;" | ||
!colspan=" | !colspan="11"| bm_sky_underground_00 <br /> [[Image:bm_sky_underground_00hdr.jpg]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| bm_c0a0a | | bm_c0a0a | ||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 20: | Line 27: | ||
|- | |- | ||
| bm_c0a0c | | bm_c0a0c | ||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 36: | Line 46: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
| dm_power | | dm_power | ||
Line 45: | Line 58: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
!colspan=" | !colspan="11"| inboundsky <br /> [[Image:bm_inboundskyhdr_.jpg]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| bm_c0a0b | | bm_c0a0b | ||
| {{vec3|0|287|0}} | | {{vec3|0|287|0}} | ||
| -32 | | -32 | ||
| {{Skycell|250|211|192|240}} | |||
| {{Skycell|130|142|196|100}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| 0 | | 0 | ||
| {{vec3|32|287|0}} | |||
| {{Skycell|250|211|192|1}} | |||
| 2000 | |||
|- | |||
!colspan="11"| sky_dm_bounce_ <br /> [[Image:bm_sky_dm_bounce_hdr_.jpg]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| dm_bounce | | dm_bounce | ||
Line 69: | Line 96: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
!colspan=" | !colspan="11"| sky_dm_gasworks_ (has its correct appearance in HDR mode only) <br /> [[Image:bm_sky_dm_gasworks_hdr_.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| dm_gasworks | | dm_gasworks | ||
Line 80: | Line 115: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |||
!colspan="11"| sky_dm_stalkyard_ <br /> [[Image:bm_sky_dm_stalkyard_hdr_.jpg]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| dm_stalkyard | | dm_stalkyard | ||
Line 91: | Line 134: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |||
!colspan="11"| sky_dusk_01 <br /> [[Image:bm_sky_dusk_01_hdr_.jpg]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| example map | | example map | ||
Line 102: | Line 153: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
!colspan=" | !colspan="11"| sky_faf_dusk_01 <br /> [[Image:bm_sky_faf_dusk_01_hdr_.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| example map | | example map | ||
Line 113: | Line 172: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |||
!colspan="11"| sky_l4d_c2m1_hdr <br /> [[Image:Sky_l4d_c2m1_hdr.jpg|512px]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| None | | None | ||
|- | |- | ||
!colspan=" | !colspan="11"| sky_l4d_night02_hdr <br /> [[Image:Sky_l4d_night02_hdr.jpg|512px]] | ||
|- | |- | ||
| None | | None | ||
|- | |- | ||
!colspan=" | !colspan="11"| sky_oar_night_01 <br /> [[Image:bm_sky_oar_night_01_hdr_.jpg]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| dm_rail | | dm_rail | ||
Line 132: | Line 204: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |||
!colspan="11"| sky_st_day_01 <br /> [[Image:bm_sky_st_day_01_hdr_.jpg]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| dm_stack | | dm_stack | ||
Line 143: | Line 223: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
| dm_crossfire | | dm_crossfire | ||
Line 152: | Line 235: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |||
!colspan="11"| sky_st_day_03 <br /> [[Image:bm_sky_st_day_03_hdr_.jpg]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| dm_chopper | | dm_chopper | ||
Line 163: | Line 254: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
| dm_undertow | | dm_undertow | ||
Line 172: | Line 266: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |||
!colspan="11"| sky_st_dusk_01 <br /> [[Image:bm_sky_st_dusk_01_hdr_.jpg]] | |||
|- | |- | ||
! | {{SkylistTableCaption|layout = old}} | ||
!width="12%"{{!}}Cascade Light Angles | |||
!width="12%"{{!}}Cascade Light Color | |||
!width="12%"{{!}}Max Shadow Distance | |||
|- | |- | ||
| example map | | example map | ||
Line 183: | Line 285: | ||
| {{vec3|0|0|0}} | | {{vec3|0|0|0}} | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| 0 | |||
|- | |- | ||
|} | |} |
Revision as of 05:48, 28 March 2020

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These skyboxes are available to Black Mesa (Source) and mods utilizing its content. These skies are HDR capable.
The values for the light_environment are listed below.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |