VScript: Difference between revisions

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m (Removed excess spaces, added that VScript was introduced in Left 4 Dead 2)
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{{otherlang2
|zh-cn=VScript:zh-cn
|zh-cn=VScript:zh-cn
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'''VScript''' is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the [[Alien Swarm SDK]], the following scripting languages are, or could be supported in the near future:
'''VScript''', introduced in {{Game link|Left 4 Dead 2}}, is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the {{Game link|Alien Swarm SDK}}, the following scripting languages are, or could be supported in the near future:


* [[Squirrel]]
* [[Squirrel]]
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:[[SteamVR/Environments/Scripting/Flashlight Tool Tutorial|Scripted Flashlight Tool Tutorial]]
:[[SteamVR/Environments/Scripting/Flashlight Tool Tutorial|Scripted Flashlight Tool Tutorial]]


;General Source 2
;General [[Source 2]]
:[[Source 2 Animation System VScript API]]
:[[Source 2 Animation System VScript API]]


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==Scripting Fundamentals==
==Scripting Fundamentals==
''Main article [[Vscript_Fundamentals| Vscript Fundamentals]]''
''Main article [[Vscript_Fundamentals|Vscript Fundamentals]]''
 


==See also==
==See also==

Revision as of 15:06, 28 December 2019