Modulate: Difference between revisions
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Tip:This shader can be effectively used to fake various features that Source may not support, such as vertex coloring or lightmapping on models, by creating a surface above the first one to modulate it.
Note:Does not accept any translucency parameters, including $alpha, $alphatest, $additive and $translucent.
NvC DmN CH (talk | contribs) m (huh, interesting) |
(Documented new parameter: $mod2x (boosts the modulation by x2), and added the other parameter that works on this ($nocull)) |
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'''<code>Modulate</code>''' is a shader that modulates the colors of any pixels behind it. | '''<code>Modulate</code>''' is a shader that modulates the colors of any pixels behind it. | ||
[[File:Modulate img.gif|thumb| | {{tip|This shader can be effectively used to fake various features that [[Source]] may not support, such as vertex coloring or [[lightmap]]ping on models, by creating a surface above the first one to modulate it.}} | ||
[[File:Modulate img.gif|thumb|300px|GIF Animation showing "Modulate" shader in action.]] | |||
[[File:Mod2x_comparison.png|thumb|300px|Picture showing the difference between $mod2x 0 and 1.]] | |||
==Description== | ==Description== | ||
Accepts only | Accepts only the following parameters: | ||
<pre> | |||
$basetexture "material" //Multiplies the color behind it with this surface's texture. | |||
$mod2x "boolean" //Doubles the modulation, making it appear brighter. 1 enables this, 0 disables. Disabled by default. | |||
$nocull "boolean" //Draws triangles from both sides, not just one. 1 enables this, 0 disables. Disabled by default. | |||
</pre> | |||
{{ | {{note|Does not accept any translucency parameters, including [[$alpha]], [[$alphatest]], [[$additive]] and [[$translucent]].}} | ||
==See also== | ==See also== |
Revision as of 06:55, 25 January 2019
Modulate
is a shader that modulates the colors of any pixels behind it.

Description
Accepts only the following parameters:
$basetexture "material" //Multiplies the color behind it with this surface's texture. $mod2x "boolean" //Doubles the modulation, making it appear brighter. 1 enables this, 0 disables. Disabled by default. $nocull "boolean" //Draws triangles from both sides, not just one. 1 enables this, 0 disables. Disabled by default.
