Combat: Difference between revisions

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== External links ==
== External links ==
* [http://type3studios.com/civilization/tutorials/sdknuts/npc Collection of NPC tutorials]
* [http://web.archive.org/web/20090901104251/http://type3studios.com/civilization/tutorials/sdknuts/npc Collection of NPC tutorials] {{Archived|date=1 September, 2009}}


[[Category:Hubs]]
[[Category:Hubs]]

Revision as of 07:59, 30 May 2018

Template:Otherlang2 A hub for articles about creating fighting and combat in Source maps and mods.

Mapping

Entities

Most NPCs can fight, but some require special set-up:

Notes

  • NPCs will not move far, if at all, unless they have info_nodes. See Node graph.
  • All types of Combine soldier are placed with npc_combine_s entities; see the model property.
  • Human rebels are placed with npc_citizen entities.

Programming

See also

External links