Black Mesa Sky List: Difference between revisions
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{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
|- | |- | ||
| | | dm_subtransit | ||
| {{vec3|-0|0|0}} | |||
| -0 | |||
| {{vec4|0|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
| ? | |||
| {{vec3|0|0|0}} | |||
| {{vec4|0|0|0|0}} | |||
|- | |||
| dm_power | |||
| {{vec3|-0|0|0}} | | {{vec3|-0|0|0}} | ||
| -0 | | -0 | ||
Line 89: | Line 98: | ||
!colspan="10"| sky_l4d_c2m1_hdr <br /> [[Image:Sky_l4d_c2m1_hdr.jpg|512px]] | !colspan="10"| sky_l4d_c2m1_hdr <br /> [[Image:Sky_l4d_c2m1_hdr.jpg|512px]] | ||
|- | |- | ||
| | | None | ||
|- | |||
!colspan="10"| sky_l4d_night02_hdr <br /> [[Image:Sky_l4d_night02_hdr.jpg|512px]] | |||
|- | |||
| None | |||
|- | |||
!colspan="10"| sky_oar_night_01_hdr_ <br /> [[Image:bm_sky_oar_night_01_hdr_.jpg]] | |||
|- | |||
| dm_rail | |||
| {{vec3|-0|0|0}} | | {{vec3|-0|0|0}} | ||
| -0 | | -0 | ||
Line 98: | Line 115: | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
|- | |- | ||
!colspan="10"| | !colspan="10"| sky_st_day_01_hdr_ <br /> [[Image:bm_sky_st_day_01_hdr_.jpg]] | ||
|- | |- | ||
| | | dm_stack | ||
| {{vec3|-0|0|0}} | | {{vec3|-0|0|0}} | ||
| -0 | | -0 | ||
Line 109: | Line 126: | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
|- | |- | ||
| dm_crossfire | |||
| {{vec3|-0|0|0}} | | {{vec3|-0|0|0}} | ||
| -0 | | -0 | ||
Line 120: | Line 135: | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
|- | |- | ||
!colspan="10"| | !colspan="10"| sky_st_day_03_hdr_ <br /> [[Image:bm_sky_st_day_03_hdr_.jpg]] | ||
|- | |- | ||
| | | dm_chopper | ||
| {{vec3|-0|0|0}} | | {{vec3|-0|0|0}} | ||
| -0 | | -0 | ||
Line 131: | Line 146: | ||
| {{vec4|0|0|0|0}} | | {{vec4|0|0|0|0}} | ||
|- | |- | ||
| dm_undertow | |||
| {{vec3|-0|0|0}} | | {{vec3|-0|0|0}} | ||
| -0 | | -0 |
Revision as of 06:29, 16 September 2017
These skyboxes are available to Black Mesa (Source) and mods utilizing its content. These skies are HDR capable.
The values for the light_environment and the light_directional are listed below.
Environment articles: | |
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Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |