Day Of Infamy Sky List: Difference between revisions

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These skyboxes are available to [[Day Of Infamy]] and mods utilizing its content. These skies are [[HDR]] capable.
These skyboxes are available to [[Day Of Infamy]] and mods utilizing its content. These skies are [[HDR]] capable.
{{note|Day Of Infamy also contains skyboxes from [[Insurgency]].}}


The values for the [[light_environment]] and the [[light_directional]] are listed below.
The values for the [[light_environment]] and the [[light_directional]] are listed below.
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| !_market_ <br /> [[Image:!_market_.jpg]]
!colspan="10"| doi_sky01 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| !_ramadinight_ <br /> [[Image:!_ramadinight_.jpg]]
!colspan="10"| doi_sky02 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| !mastk_test_ <br /> [[Image:noimage.jpg|100px]]
!colspan="10"| doi_sky03 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| af_range_sunset_ <br /> [[Image:af_range_sunset_.jpg]]
!colspan="10"| doi_sky04 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| af_sky_mountains_ <br /> [[Image:af_sky_mountains_.jpg]]
!colspan="10"| doi_sky05 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| ins_mino <br /> [[Image:ins_mino.jpg]]
!colspan="10"| doi_sky06 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| mino_sky01 <br /> [[Image:mino_sky01.jpg]]
!colspan="10"| doi_sky07 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| nightsky_lfw_ <br /> [[Image:nightsky_lfw_.jpg]]
!colspan="10"| doi_sky08 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| ramadisky <br /> [[Image:ramadisky.jpg]]
!colspan="10"| doi_sunset01 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sibenik_sql_ <br /> [[Image:sibenik_sql_.jpg]]
!colspan="10"| lib_oilcoast_sky <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sky_ascari01 <br /> [[Image:sky_ascari01.jpg]]
!colspan="10"| sandstormsky01 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sky_day01_07_fog <br /> [[Image:noimage.jpg|100px]]
!colspan="10"| sky_bastogne_ <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sky_height_ <br /> [[Image:noimage.jpg|100px]]
!colspan="10"| sky_bastogne_night_ <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sky_insurgency03 <br /> [[Image:noimage.jpg|100px]]
!colspan="10"| sky_hurtgen_ <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sky_insurgency04 <br /> [[Image:noimage.jpg|100px]]
!colspan="10"| sky_sandstorm01 <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0
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| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
|-
|-
!colspan="10"| sky_peak <br /> [[Image:noimage.jpg|100px]]
!colspan="10"| sky_sandstorm01_dark <br /> [[Image:noimage.jpg|100px]]
|-
|-
| example map
| -
| {{vec3|-0|0|0}}
| -0
| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
| ?
| {{vec3|0|0|0}}
| {{vec4|0|0|0|0}}
|-
!colspan="10"| sky_sunrise_fog <br /> [[Image:noimage.jpg|100px]]
|-
| example map
| {{vec3|-0|0|0}}
| -0
| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
| ?
| {{vec3|0|0|0}}
| {{vec4|0|0|0|0}}
|-
!colspan="10"| sky_uprising <br /> [[Image:noimage.jpg|100px]]
|-
| example map
| {{vec3|-0|0|0}}
| -0
| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
| ?
| {{vec3|0|0|0}}
| {{vec4|0|0|0|0}}
|-
!colspan="10"| so_sky_01 <br /> [[Image:noimage.jpg|100px]]
|-
| example map
| {{vec3|-0|0|0}}
| -0
| {{vec4|0|0|0|0}}
| {{vec4|0|0|0|0}}
| ?
| {{vec3|0|0|0}}
| {{vec4|0|0|0|0}}
|-
!colspan="10"| so_sky_02 <br /> [[Image:noimage.jpg|100px]]
|-
| example map
| {{vec3|-0|0|0}}
| {{vec3|-0|0|0}}
| -0
| -0

Revision as of 22:55, 23 December 2016

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This article or section is a stub. You can help by expanding it.

These skyboxes are available to Day Of Infamy and mods utilizing its content. These skies are HDR capable.

Note.pngNote:Day Of Infamy also contains skyboxes from Insurgency.

The values for the light_environment and the light_directional are listed below.

sky_buhriz_
Sky buhriz .jpg
Example Map Ideal Sun Angle Ideal Sun Pitch Ideal Brightness Ideal Ambience Ideal Directional Angle Ideal Directional Pitch Ideal Directional Brightness
- -50 150 0 -50 255 245 221 520 205 219 226 180 ? 0 0 0 0 0 0 0
doi_sky01
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky02
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky03
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky04
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky05
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky06
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky07
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sky08
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
doi_sunset01
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
lib_oilcoast_sky
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
sandstormsky01
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
sky_bastogne_
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
sky_bastogne_night_
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
sky_hurtgen_
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
sky_sandstorm01
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0
sky_sandstorm01_dark
Noimage.jpg
- -0 0 0 -0 0 0 0 0 0 0 0 0 ? 0 0 0 0 0 0 0


Environment articles:
Skies and environment maps Source Source: Skybox (2D)Skybox (3D)HDR SkiesSkybox with TerragenSkybox with Terragen - AdvancedList of skies


Source 2 Source 2: Skybox (3D)

Terrain and displacement mapping DisplacementsCreating Holes in DisplacementsDigital Elevation ModelsCreating custom terrain with Worldmachine