VScript: Difference between revisions
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Note:It seems New World removed functionality for VScripts in Insurgency, only mapspawn.nut seems to do anything.
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m (Logic_script, and inputs/outputs/keyvalues for VScript are removed from Insurgency, the only remains are mapspawn.nut.) |
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;{{game link|Insurgency}} | ;{{game link|Insurgency}} | ||
{{note|It seems New World removed functionality for VScripts in Insurgency, only mapspawn.nut seems to do anything.}} | |||
;{{game link|Titanfall}} | ;{{game link|Titanfall}} |
Revision as of 10:43, 13 October 2016
VScript is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Alien Swarm SDK, following scripting languages are, or could be supported in near future:
Script files are placed and executed in scripts/vscripts/
inside the game folder.
Implementations
Squirrel

Lua
Portal 2 (Client/UI only)
Scripting Fundamentals
Main article Vscript Fundamentals