List of Half-Life entities: Difference between revisions

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* [[func_tankmortar(GoldSource Engine)|func_tankmortar]]
* [[func_tankmortar(GoldSource Engine)|func_tankmortar]]
* [[func_tankrocket (GoldSource Engine)|func_tankmortar]]
* [[func_tankrocket (GoldSource Engine)|func_tankmortar]]
* [[func_trackautochange (GoldSource Engine)func_trackautochange]]
* [[func_trackautochange (GoldSource Engine)|func_trackautochange]]
* [[func_trackchange (GoldSource Engine)|func_trackchange]]
* [[func_trackchange (GoldSource Engine)|func_trackchange]]
* [[func_tracktrain (GoldSource Engine)|func_tracktrain]]
* [[func_tracktrain (GoldSource Engine)|func_tracktrain]]

Revision as of 18:08, 11 March 2015

Half-Life Level Creation


Half-Life This is a complete list of all Half-Life entities.

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

gibschooter

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

speaker

target_*

trigger_*

weapon_*

worldspawn

xen_*